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void | load_rdi (const char *fname, int16 room_nr) |
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void | load_rdi_taf (const char *fname, int16 load_flag) |
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void | setStaticPos (int16 detNr, int16 x, int16 y, bool hideFl, bool correctionFlag) |
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void | setDetailPos (int16 detNr, int16 x, int16 y) |
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void | hideStaticSpr (int16 detNr) |
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void | showStaticSpr (int16 detNr) |
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void | freezeAni () |
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void | unfreezeAni () |
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void | getAniValues (int16 aniNr, int16 *start, int16 *end) |
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AniDetailInfo * | getAniDetail (int16 aniNr) |
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void | init_taf (TafInfo *dptr) |
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TafInfo * | get_taf_info () |
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RoomDetailInfo * | getRoomDetailInfo () |
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void | set_static_ani (int16 ani_nr, int16 static_nr) |
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void | del_static_ani (int16 ani_nr) |
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void | startDetail (int16 nr, int16 rep, int16 reverse) |
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void | stopDetail (int16 nr) |
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void | playSound (int16 nr, int16 slot) |
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void | stopSound (int16 slot) |
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void | plot_ani_details (int16 scrx, int16 scry, int16 start, int16 end, int16 zoomx, int16 zoomy) |
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void | plot_static_details (int16 scrx, int16 scry, int16 start, int16 end) |
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int16 | maus_vector (int16 x, int16 y) |
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int16 | get_ani_status (int16 det_nr) |
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SprInfo | plot_detail_sprite (int16 scrx, int16 scry, int16 det_nr, int16 spr_nr, int16 mode) |
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void | set_global_delay (int16 delay) |
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TafInfo * | init_taf_tbl (const char *fname) |
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void | del_taf_tbl (TafInfo *Tt) |
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void | del_taf_tbl (int16 start, int16 nr, TafInfo *Tt) |
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void | load_taf_seq (int16 sprNr, int16 sprCount, TafInfo *Tt) |
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void | load_taf_tbl (TafInfo *fti) |
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void | del_dptr () |
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void | calc_zoom_kor (int16 *kx, int16 *ky, int16 xzoom, int16 yzoom) |
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int16 | mouse_on_detail (int16 mouse_x, int16 mouse_y, int16 scrx, int16 scry) |
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void | set_taf_ani_mem (byte *load_area) |
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