ScummVM API documentation
alpha_action_controller.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ULTIMA4_CONTROLLERS_ALPHA_ACTION_CONTROLLER_H
23 #define ULTIMA4_CONTROLLERS_ALPHA_ACTION_CONTROLLER_H
24 
25 #include "ultima/ultima4/controllers/controller.h"
26 #include "ultima/ultima4/events/event_handler.h"
27 
28 namespace Ultima {
29 namespace Ultima4 {
30 
36 private:
37  char _lastValidLetter;
38  Common::String _prompt;
39 public:
40  AlphaActionController(char letter, const Common::String &p) :
41  WaitableController<int>(-1), _lastValidLetter(letter), _prompt(p) {}
42 
43  bool keyPressed(int key) override;
44  void keybinder(KeybindingAction action) override;
45 
46  static int get(char lastValidLetter, const Common::String &prompt, EventHandler *eh = nullptr);
47 };
48 
49 } // End of namespace Ultima4
50 } // End of namespace Ultima
51 
52 #endif
Definition: str.h:59
Definition: alpha_action_controller.h:35
Definition: detection.h:27
void keybinder(KeybindingAction action) override
Definition: controller.h:118
Definition: event_handler.h:87