ScummVM API documentation
script_move_v2.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWINE_SCRIPTMOVEV2_H
23#define TWINE_SCRIPTMOVEV2_H
24
25#include "twine/script/script_move.h"
26
27namespace TwinE {
28
29class TwinEEngine;
30
31class ScriptMoveV2 : public ScriptMove {
32public:
33 static int32 mWAIT_NB_DIZIEME(TwinEEngine *engine, MoveScriptContext &ctx);
34 static int32 mSPRITE(TwinEEngine *engine, MoveScriptContext &ctx);
35 static int32 mWAIT_NB_SECOND_RND(TwinEEngine *engine, MoveScriptContext &ctx);
36 static int32 mSAMPLE_ALWAYS(TwinEEngine *engine, MoveScriptContext &ctx);
37 static int32 mSET_FRAME(TwinEEngine *engine, MoveScriptContext &ctx);
38 static int32 mSET_FRAME_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
39 static int32 mSET_START_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
40 static int32 mSET_END_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
41 static int32 mSTART_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
42 static int32 mSTOP_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
43 static int32 mWAIT_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
44 static int32 mWAIT_FRAME_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
45 static int32 mWAIT_NB_DIZIEME_RND(TwinEEngine *engine, MoveScriptContext &ctx);
46 static int32 mOFFSET(TwinEEngine *engine, MoveScriptContext &ctx);
47 static int32 mFREQUENCY(TwinEEngine *engine, MoveScriptContext &ctx);
48 static int32 mVOLUME(TwinEEngine *engine, MoveScriptContext &ctx);
49
51};
52
53} // namespace TwinE
54
55#endif
Definition: script_move.h:59
Definition: script_move_v2.h:31
Definition: twine.h:207
Definition: script_move.h:30