22 #ifndef SHERLOCK_SCALPEL_INVENTORY_H 23 #define SHERLOCK_SCALPEL_INVENTORY_H 25 #include "sherlock/inventory.h" 27 #include "common/events.h" 69 void putInv(InvSlamMode slamIt);
Definition: scalpel_inventory.h:33
void invCommands(bool slamIt)
void putInv(InvSlamMode slamIt)
Definition: inventory.h:78
Definition: animation.h:29
uint32 CustomEventType
Definition: events.h:204
Definition: sherlock.h:206
void drawInventory(InvNewMode flag)
int identifyUserButton(Common::CustomEventType action)
void highlight(int index, byte color)