22#ifndef SHERLOCK_SCALPEL_INVENTORY_H
23#define SHERLOCK_SCALPEL_INVENTORY_H
25#include "sherlock/inventory.h"
27#include "common/events.h"
Definition: inventory.h:78
Definition: scalpel_inventory.h:33
void invCommands(bool slamIt)
void highlight(int index, byte color)
int identifyUserButton(Common::CustomEventType action)
void drawInventory(InvNewMode flag)
void putInv(InvSlamMode slamIt)
Definition: sherlock.h:206
uint32 CustomEventType
Definition: events.h:212