ScummVM API documentation
Ultima::Ultima8::PathfindingState Member List

This is the complete list of members for Ultima::Ultima8::PathfindingState, including all inherited members.

_combat (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
_direction (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
_firstStep (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
_flipped (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
_lastAnim (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
_point (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
checkHit(const Actor *actor, const Item *target) const (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
checkItem(const Item *item, int xyRange, int zRange) const (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
checkPoint(const Point3 &pt, int range) const (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
load(const Actor *actor) (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingState
PathfindingState() (defined in Ultima::Ultima8::PathfindingState)Ultima::Ultima8::PathfindingStateinline