Public Member Functions | |
void | load (const Actor *actor) |
bool | checkPoint (const Point3 &pt, int range) const |
bool | checkItem (const Item *item, int xyRange, int zRange) const |
bool | checkHit (const Actor *actor, const Item *target) const |
Public Attributes | |
Point3 | _point |
Animation::Sequence | _lastAnim |
Direction | _direction |
bool | _flipped |
bool | _firstStep |
bool | _combat |