Public Member Functions | |
| void | load (const Actor *actor) |
| bool | checkPoint (const Point3 &pt, int range) const |
| bool | checkItem (const Item *item, int xyRange, int zRange) const |
| bool | checkHit (const Actor *actor, const Item *target) const |
Public Attributes | |
| Point3 | _point |
| Animation::Sequence | _lastAnim |
| Direction | _direction |
| bool | _flipped |
| bool | _firstStep |
| bool | _combat |