ScummVM API documentation
Ultima::Ultima8::PathfindingState Struct Reference

Public Member Functions

void load (const Actor *actor)
 
bool checkPoint (const Point3 &pt, int range) const
 
bool checkItem (const Item *item, int xyRange, int zRange) const
 
bool checkHit (const Actor *actor, const Item *target) const
 

Public Attributes

Point3 _point
 
Animation::Sequence _lastAnim
 
Direction _direction
 
bool _flipped
 
bool _firstStep
 
bool _combat
 

The documentation for this struct was generated from the following file: