ScummVM API documentation
hpl::cGame Member List

This is the complete list of members for hpl::cGame, including all inherited members.

cGame(LowLevelGameSetup *apGameSetup, cSetupVarContainer &aVars) (defined in hpl::cGame)hpl::cGame
cGame(LowLevelGameSetup *apGameSetup, int alWidth, int alHeight, int alBpp, bool abFullscreen, unsigned int alUpdateRate=60, int alMultisampling=0) (defined in hpl::cGame)hpl::cGame
Exit()hpl::cGame
GetAI()hpl::cGame
GetFPS() (defined in hpl::cGame)hpl::cGame
GetFPSUpdateRate() (defined in hpl::cGame)hpl::cGame
GetFrameTime() (defined in hpl::cGame)hpl::cGameinline
GetGameTime() (defined in hpl::cGame)hpl::cGameinline
GetGraphics()hpl::cGame
GetGui()hpl::cGame
GetInput()hpl::cGame
GetLimitFPS() (defined in hpl::cGame)hpl::cGameinline
GetLogicTimer() (defined in hpl::cGame)hpl::cGameinline
GetPhysics()hpl::cGame
GetResources()hpl::cGame
GetScene()hpl::cGame
GetSound()hpl::cGame
GetStepSize() (defined in hpl::cGame)hpl::cGame
GetSystem()hpl::cGame
GetUpdater()hpl::cGame
GetUpdatesPerSec() (defined in hpl::cGame)hpl::cGame
GetUpdateTime() (defined in hpl::cGame)hpl::cGameinline
ResetLogicTimer() (defined in hpl::cGame)hpl::cGame
Run()hpl::cGame
SetFPSUpdateRate(float afSec) (defined in hpl::cGame)hpl::cGame
SetLimitFPS(bool abX) (defined in hpl::cGame)hpl::cGameinline
SetUpdatesPerSec(int alUpdatesPerSec) (defined in hpl::cGame)hpl::cGame
~cGame() (defined in hpl::cGame)hpl::cGame