This is the complete list of members for hpl::cGame, including all inherited members.
| cGame(LowLevelGameSetup *apGameSetup, cSetupVarContainer &aVars) (defined in hpl::cGame) | hpl::cGame | |
| cGame(LowLevelGameSetup *apGameSetup, int alWidth, int alHeight, int alBpp, bool abFullscreen, unsigned int alUpdateRate=60, int alMultisampling=0) (defined in hpl::cGame) | hpl::cGame | |
| Exit() | hpl::cGame | |
| GetAI() | hpl::cGame | |
| GetFPS() (defined in hpl::cGame) | hpl::cGame | |
| GetFPSUpdateRate() (defined in hpl::cGame) | hpl::cGame | |
| GetFrameTime() (defined in hpl::cGame) | hpl::cGame | inline |
| GetGameTime() (defined in hpl::cGame) | hpl::cGame | inline |
| GetGraphics() | hpl::cGame | |
| GetGui() | hpl::cGame | |
| GetInput() | hpl::cGame | |
| GetLimitFPS() (defined in hpl::cGame) | hpl::cGame | inline |
| GetLogicTimer() (defined in hpl::cGame) | hpl::cGame | inline |
| GetPhysics() | hpl::cGame | |
| GetResources() | hpl::cGame | |
| GetScene() | hpl::cGame | |
| GetSound() | hpl::cGame | |
| GetStepSize() (defined in hpl::cGame) | hpl::cGame | |
| GetSystem() | hpl::cGame | |
| GetUpdater() | hpl::cGame | |
| GetUpdatesPerSec() (defined in hpl::cGame) | hpl::cGame | |
| GetUpdateTime() (defined in hpl::cGame) | hpl::cGame | inline |
| ResetLogicTimer() (defined in hpl::cGame) | hpl::cGame | |
| Run() | hpl::cGame | |
| SetFPSUpdateRate(float afSec) (defined in hpl::cGame) | hpl::cGame | |
| SetLimitFPS(bool abX) (defined in hpl::cGame) | hpl::cGame | inline |
| SetUpdatesPerSec(int alUpdatesPerSec) (defined in hpl::cGame) | hpl::cGame | |
| ~cGame() (defined in hpl::cGame) | hpl::cGame |