ScummVM API documentation
Titanic::CGameObjectDescItem Class Reference
Inheritance diagram for Titanic::CGameObjectDescItem:
Titanic::CTreeItem Titanic::CMessageTarget Titanic::CSaveableObject

Public Member Functions

void save (SimpleFile *file, int indent) override
 
void load (SimpleFile *file) override
 
const CString getName () const override
 
- Public Member Functions inherited from Titanic::CTreeItem
void dump (int indent)
 
virtual CString dumpItem (int indent) const
 
void save (SimpleFile *file, int indent) override
 
void load (SimpleFile *file) override
 
virtual CGameManagergetGameManager () const
 
virtual bool isFileItem () const
 
virtual bool isRoomItem () const
 
virtual bool isNodeItem () const
 
virtual bool isViewItem () const
 
virtual bool isLinkItem () const
 
virtual bool isPlaceHolderItem () const
 
virtual bool isNamedItem () const
 
virtual bool isGameObject () const
 
virtual bool isGameObjectDescItem () const
 
virtual bool isEquals (const CString &name, bool startsWith=false) const
 
virtual int compareTo (const CString &name, int maxLen=0) const
 
virtual const CMovieClipListgetMovieClips () const
 
virtual bool connectsTo (CViewItem *destView) const
 
virtual void draw (CScreenManager *screenManager)
 
virtual Rect getBounds () const
 
virtual void freeSurface ()
 
CTreeItemgetParent () const
 
CProjectItemgetRoot () const
 
CTreeItemgetNextSibling () const
 
CTreeItemgetPriorSibling () const
 
CTreeItemgetLastSibling ()
 
CTreeItemgetFirstChild () const
 
CTreeItemgetLastChild () const
 
CTreeItemscan (CTreeItem *item) const
 
CTreeItemfindChildInstanceOf (ClassDef *classDef) const
 
CTreeItemfindNextInstanceOf (ClassDef *classDef, CTreeItem *startItem) const
 
void addUnder (CTreeItem *newParent)
 
void setParent (CTreeItem *newParent)
 
void addSibling (CTreeItem *item)
 
void moveUnder (CTreeItem *newParent)
 
void destroyAll ()
 
int destroyChildren ()
 
void detach ()
 
void attach (CTreeItem *item)
 
CNamedItemfindByName (const CString &name, bool subMatch=false)
 
- Public Member Functions inherited from Titanic::CSaveableObject
virtual ClassDefgetType () const
 
bool isInstanceOf (const ClassDef *classDef) const
 
virtual void saveHeader (SimpleFile *file, int indent)
 
virtual void saveFooter (SimpleFile *file, int indent)
 

Public Attributes

 CLASSDEF
 
- Public Attributes inherited from Titanic::CTreeItem
 CLASSDEF
 
- Public Attributes inherited from Titanic::CMessageTarget
 CLASSDEF
 

Protected Attributes

CString _name
 
CString _string2
 
List< ListItem_list1
 
List< ListItem_list2
 
CMovieClipList _clipList
 

Additional Inherited Members

- Static Public Member Functions inherited from Titanic::CSaveableObject
static void initClassList ()
 
static void freeClassList ()
 
static CSaveableObjectcreateInstance (const Common::String &name)
 
- Static Public Attributes inherited from Titanic::CSaveableObject
static ClassDef_type
 
- Protected Member Functions inherited from Titanic::CMessageTarget
virtual const MSGMAPgetMessageMap () const
 
- Static Protected Member Functions inherited from Titanic::CMessageTarget
static const MSGMAPgetThisMessageMap ()
 

Member Function Documentation

◆ save()

void Titanic::CGameObjectDescItem::save ( SimpleFile file,
int  indent 
)
overridevirtual

Save the data for the class to file

Reimplemented from Titanic::CSaveableObject.

◆ load()

void Titanic::CGameObjectDescItem::load ( SimpleFile file)
overridevirtual

Load the data for the class from file

Reimplemented from Titanic::CSaveableObject.

◆ getName()

const CString Titanic::CGameObjectDescItem::getName ( ) const
inlineoverridevirtual

Gets the name of the item, if any

Reimplemented from Titanic::CTreeItem.


The documentation for this class was generated from the following file: