ScummVM API documentation
help.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef NANCY_STATE_HELP_H
23 #define NANCY_STATE_HELP_H
24 
25 #include "common/singleton.h"
26 
27 #include "engines/nancy/commontypes.h"
28 #include "engines/nancy/time.h"
29 #include "engines/nancy/state/state.h"
30 #include "engines/nancy/ui/fullscreenimage.h"
31 
32 namespace Nancy {
33 
34 namespace UI {
35 class Button;
36 }
37 
38 namespace State {
39 
40 class Help : public State, public Common::Singleton<Help> {
41 public:
42  enum State { kInit, kBegin, kRun, kWait };
43  Help();
44  virtual ~Help();
45 
46  // State API
47  void process() override;
48  void onStateEnter(const NancyState::NancyState prevState) override;
49  bool onStateExit(const NancyState::NancyState nextState) override;
50 
51 private:
52  void init();
53  void begin();
54  void run();
55  void wait();
56 
57  State _state;
58  UI::FullScreenImage _image;
59  UI::Button *_button;
60  Time _buttonPressActivationTime;
61 };
62 
63 #define NancyHelpState Nancy::State::Help::instance()
64 
65 } // End of namespace State
66 } // End of namespace Nancy
67 
68 #endif // NANCY_STATE_HELP_H
Definition: time.h:30
Definition: soundequalizerpuzzle.h:27
Definition: button.h:33
Definition: help.h:40
Definition: fullscreenimage.h:30
Definition: input.h:69
Definition: actionmanager.h:32
Definition: singleton.h:42