This is the complete list of members for Wage::WageEngine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _aim (defined in Wage::WageEngine) | Wage::WageEngine | |
| _commandWasQuick (defined in Wage::WageEngine) | Wage::WageEngine | |
| _defaultSaveDescritpion (defined in Wage::WageEngine) | Wage::WageEngine | |
| _defaultSaveSlot (defined in Wage::WageEngine) | Wage::WageEngine | |
| _eventMan | Engine | protected |
| _gui (defined in Wage::WageEngine) | Wage::WageEngine | |
| _inputText (defined in Wage::WageEngine) | Wage::WageEngine | |
| _isGameOver (defined in Wage::WageEngine) | Wage::WageEngine | |
| _lastScene (defined in Wage::WageEngine) | Wage::WageEngine | |
| _loopCount (defined in Wage::WageEngine) | Wage::WageEngine | |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _monster (defined in Wage::WageEngine) | Wage::WageEngine | |
| _offer (defined in Wage::WageEngine) | Wage::WageEngine | |
| _opponentAim (defined in Wage::WageEngine) | Wage::WageEngine | |
| _restartRequested (defined in Wage::WageEngine) | Wage::WageEngine | |
| _rnd (defined in Wage::WageEngine) | Wage::WageEngine | |
| _running (defined in Wage::WageEngine) | Wage::WageEngine | |
| _saveFileMan | Engine | protected |
| _shouldQuit (defined in Wage::WageEngine) | Wage::WageEngine | |
| _soundQueue (defined in Wage::WageEngine) | Wage::WageEngine | |
| _soundToPlay (defined in Wage::WageEngine) | Wage::WageEngine | |
| _speaker (defined in Wage::WageEngine) | Wage::WageEngine | |
| _system | Engine | |
| _targetName | Engine | protected |
| _temporarilyHidden (defined in Wage::WageEngine) | Wage::WageEngine | |
| _timer | Engine | protected |
| _turn (defined in Wage::WageEngine) | Wage::WageEngine | |
| _world (defined in Wage::WageEngine) | Wage::WageEngine | |
| appendObjNames(Common::String &str, const ObjArray &objs) (defined in Wage::WageEngine) | Wage::WageEngine | |
| appendText(const char *str) (defined in Wage::WageEngine) | Wage::WageEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Wage::WageEngine | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Wage::WageEngine | virtual |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| doClose() (defined in Wage::WageEngine) | Wage::WageEngine | |
| encounter(Chr *player, Chr *chr) (defined in Wage::WageEngine) | Wage::WageEngine | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getFeatures() (defined in Wage::WageEngine) | Wage::WageEngine | |
| getGameFile() const (defined in Wage::WageEngine) | Wage::WageEngine | |
| getGroundItemsList(Scene *scene) (defined in Wage::WageEngine) | Wage::WageEngine | |
| getMetaEngine() const | Engine | inline |
| getMonster() (defined in Wage::WageEngine) | Wage::WageEngine | |
| getOffer() (defined in Wage::WageEngine) | Wage::WageEngine | |
| getOrCreateDebugger() | Engine | |
| getPercentMessage(double percent) (defined in Wage::WageEngine) | Wage::WageEngine | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getSceneByName(Common::String &location) (defined in Wage::WageEngine) | Wage::WageEngine | |
| getTargetName() (defined in Wage::WageEngine) | Wage::WageEngine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| handleAcceptCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleAimCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleAttack(Obj *weapon) (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleAutoSave() | Engine | |
| handleDropCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleInventoryCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleLookCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleMoveCommand(Directions dir, const char *dirName) (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleOfferCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleRestCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleStatusCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleTakeCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
| handleWearCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
| hasFeature(EngineFeature f) const override | Wage::WageEngine | virtual |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isPaused() const | Engine | inline |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | Wage::WageEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| onMove(Designed *what, Designed *from, Designed *to) (defined in Wage::WageEngine) | Wage::WageEngine | |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| playSound(Common::String soundName, bool blocking=true) (defined in Wage::WageEngine) | Wage::WageEngine | |
| pollEvent(Common::Event &event) (defined in Wage::WageEngine) | Wage::WageEngine | |
| printPlayerCondition(Chr *player) (defined in Wage::WageEngine) | Wage::WageEngine | |
| processEvents() (defined in Wage::WageEngine) | Wage::WageEngine | |
| processTurn(Common::String *textInput, Designed *clickInput) (defined in Wage::WageEngine) | Wage::WageEngine | |
| quitGame() | Engine | static |
| redrawScene() (defined in Wage::WageEngine) | Wage::WageEngine | |
| regen() (defined in Wage::WageEngine) | Wage::WageEngine | |
| run() override | Wage::WageEngine | virtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| saveAutosaveIfEnabled() | Engine | |
| saveGame() (defined in Wage::WageEngine) | Wage::WageEngine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Wage::WageEngine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| sayText(const Common::U32String &str, Common::TextToSpeechManager::Action action=Common::TextToSpeechManager::INTERRUPT_NO_REPEAT) const (defined in Wage::WageEngine) | Wage::WageEngine | |
| sayText(const Common::String &str, Common::TextToSpeechManager::Action action=Common::TextToSpeechManager::INTERRUPT_NO_REPEAT) const (defined in Wage::WageEngine) | Wage::WageEngine | |
| scummVMSaveLoadDialog(bool isSave) (defined in Wage::WageEngine) | Wage::WageEngine | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setMenu(Common::String soundName) (defined in Wage::WageEngine) | Wage::WageEngine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() | Engine | static |
| syncSoundSettings() | Engine | virtual |
| takeObj(Obj *obj) (defined in Wage::WageEngine) | Wage::WageEngine | |
| tryAttack(const Obj *weapon, const Common::String &input) (defined in Wage::WageEngine) | Wage::WageEngine | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| updateSoundTimerForScene(Scene *scene, bool firstTime) (defined in Wage::WageEngine) | Wage::WageEngine | |
| WageEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Wage::WageEngine) | Wage::WageEngine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| wearObj(Obj *o, int pos) (defined in Wage::WageEngine) | Wage::WageEngine | |
| ~Engine() | Engine | virtual |
| ~WageEngine() override (defined in Wage::WageEngine) | Wage::WageEngine |