This is the complete list of members for Wage::WageEngine, including all inherited members.
_activeEnhancements (defined in Engine) | Engine | protected |
_aim (defined in Wage::WageEngine) | Wage::WageEngine | |
_commandWasQuick (defined in Wage::WageEngine) | Wage::WageEngine | |
_defaultSaveDescritpion (defined in Wage::WageEngine) | Wage::WageEngine | |
_defaultSaveSlot (defined in Wage::WageEngine) | Wage::WageEngine | |
_eventMan | Engine | protected |
_gui (defined in Wage::WageEngine) | Wage::WageEngine | |
_inputText (defined in Wage::WageEngine) | Wage::WageEngine | |
_isGameOver (defined in Wage::WageEngine) | Wage::WageEngine | |
_lastScene (defined in Wage::WageEngine) | Wage::WageEngine | |
_loopCount (defined in Wage::WageEngine) | Wage::WageEngine | |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_monster (defined in Wage::WageEngine) | Wage::WageEngine | |
_offer (defined in Wage::WageEngine) | Wage::WageEngine | |
_opponentAim (defined in Wage::WageEngine) | Wage::WageEngine | |
_restartRequested (defined in Wage::WageEngine) | Wage::WageEngine | |
_rnd (defined in Wage::WageEngine) | Wage::WageEngine | |
_running (defined in Wage::WageEngine) | Wage::WageEngine | |
_saveFileMan | Engine | protected |
_shouldQuit (defined in Wage::WageEngine) | Wage::WageEngine | |
_soundQueue (defined in Wage::WageEngine) | Wage::WageEngine | |
_soundToPlay (defined in Wage::WageEngine) | Wage::WageEngine | |
_system | Engine | |
_targetName | Engine | protected |
_temporarilyHidden (defined in Wage::WageEngine) | Wage::WageEngine | |
_timer | Engine | protected |
_turn (defined in Wage::WageEngine) | Wage::WageEngine | |
_world (defined in Wage::WageEngine) | Wage::WageEngine | |
aboutDialog() (defined in Wage::WageEngine) | Wage::WageEngine | |
appendObjNames(Common::String &str, const ObjArray &objs) (defined in Wage::WageEngine) | Wage::WageEngine | |
appendText(const char *str) (defined in Wage::WageEngine) | Wage::WageEngine | |
applyGameSettings() | Engine | inlinevirtual |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Wage::WageEngine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Wage::WageEngine | virtual |
defaultSyncSoundSettings() | Engine | protected |
encounter(Chr *player, Chr *chr) (defined in Wage::WageEngine) | Wage::WageEngine | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
flipMute() | Engine | virtual |
gameOver() (defined in Wage::WageEngine) | Wage::WageEngine | |
getAutosaveSlot() const | Engine | inlinevirtual |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() (defined in Wage::WageEngine) | Wage::WageEngine | |
getGameFile() const (defined in Wage::WageEngine) | Wage::WageEngine | |
getGroundItemsList(Scene *scene) (defined in Wage::WageEngine) | Wage::WageEngine | |
getMetaEngine() const | Engine | inline |
getMonster() (defined in Wage::WageEngine) | Wage::WageEngine | |
getOffer() (defined in Wage::WageEngine) | Wage::WageEngine | |
getOrCreateDebugger() | Engine | |
getPercentMessage(double percent) (defined in Wage::WageEngine) | Wage::WageEngine | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getSceneByName(Common::String &location) (defined in Wage::WageEngine) | Wage::WageEngine | |
getTargetName() (defined in Wage::WageEngine) | Wage::WageEngine | inline |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
handleAcceptCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
handleAimCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
handleAttack(Obj *weapon) (defined in Wage::WageEngine) | Wage::WageEngine | |
handleAutoSave() | Engine | |
handleDropCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
handleInventoryCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
handleLookCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
handleMoveCommand(Directions dir, const char *dirName) (defined in Wage::WageEngine) | Wage::WageEngine | |
handleOfferCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
handleRestCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
handleStatusCommand() (defined in Wage::WageEngine) | Wage::WageEngine | |
handleTakeCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
handleWearCommand(const char *target) (defined in Wage::WageEngine) | Wage::WageEngine | |
hasFeature(EngineFeature f) const override | Wage::WageEngine | virtual |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isPaused() const | Engine | inline |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | Wage::WageEngine | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
onMove(Designed *what, Designed *from, Designed *to) (defined in Wage::WageEngine) | Wage::WageEngine | |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
playSound(Common::String soundName) (defined in Wage::WageEngine) | Wage::WageEngine | |
pollEvent(Common::Event &event) (defined in Wage::WageEngine) | Wage::WageEngine | |
printPlayerCondition(Chr *player) (defined in Wage::WageEngine) | Wage::WageEngine | |
processEvents() (defined in Wage::WageEngine) | Wage::WageEngine | |
processTurn(Common::String *textInput, Designed *clickInput) (defined in Wage::WageEngine) | Wage::WageEngine | |
quitGame() | Engine | static |
redrawScene() (defined in Wage::WageEngine) | Wage::WageEngine | |
regen() (defined in Wage::WageEngine) | Wage::WageEngine | |
run() override | Wage::WageEngine | virtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveDialog() (defined in Wage::WageEngine) | Wage::WageEngine | |
saveGame() (defined in Wage::WageEngine) | Wage::WageEngine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Wage::WageEngine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
scummVMSaveLoadDialog(bool isSave) (defined in Wage::WageEngine) | Wage::WageEngine | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMenu(Common::String soundName) (defined in Wage::WageEngine) | Wage::WageEngine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() | Engine | static |
syncSoundSettings() | Engine | virtual |
takeObj(Obj *obj) (defined in Wage::WageEngine) | Wage::WageEngine | |
tryAttack(const Obj *weapon, const Common::String &input) (defined in Wage::WageEngine) | Wage::WageEngine | |
updateSoundTimerForScene(Scene *scene, bool firstTime) (defined in Wage::WageEngine) | Wage::WageEngine | |
WageEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Wage::WageEngine) | Wage::WageEngine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
wearObj(Obj *o, int pos) (defined in Wage::WageEngine) | Wage::WageEngine | |
~Engine() | Engine | virtual |
~WageEngine() override (defined in Wage::WageEngine) | Wage::WageEngine |