22 #ifndef FREESCAPE_8BITDETOKENIZER_H 23 #define FREESCAPE_8BITDETOKENIZER_H 25 #include "freescape/language/instruction.h" 30 k8bitGameBitTravelRock = 30
34 k8bitVariableCrawling = 30,
35 k8bitVariableSpiritsDestroyed = 28,
36 k8bitVariableEnergy = 62,
37 k8bitVariableScore = 61,
38 k8bitVariableShieldDrillerTank = 60,
39 k8bitVariableEnergyDrillerTank = 59,
40 k8bitVariableShieldDrillerJet = 58,
41 k8bitVariableEnergyDrillerJet = 57,
46 kConditionalShot = 1 << 0,
47 kConditionalTimeout = 1 << 1,
48 kConditionalCollided = 1 << 2,
49 kConditionalActivated = 1 << 3,
52 extern uint8 k8bitVariableShield;
58 #endif // FREESCAPE_8BITDETOKENIZER_H