ScummVM API documentation
room710.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM710_H
23#define M4_RIDDLE_ROOMS_SECTION7_ROOM710_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room710 : public Room {
32public:
33 Room710() : Room() {}
34 ~Room710() override {}
35
36 void preload() override;
37 void init() override;
38 void pre_parser() override;
39 void parser() override;
40 void daemon() override;
41
42private:
43 bool _centerDoorPullAnimationFl = false;
44 bool _ladderActiveFl = false;
45
46 int32 _710Rpld2Series = 0;
47 int32 _710Rpld3Series = 0;
48 int32 _710Rpro1Series = 0;
49 int32 _710Rpro2Series = 0;
50 int32 _710Rpro3Series = 0;
51 int32 _710Rpro4Series = 0;
52 int32 _laderComesDownSeries = 0;
53 int32 _mazeCentreDoorLiteSeries = 0;
54 int32 _ripPullsRopeForLaderSeries = 0;
55 int32 _ripTrekMedReachHandPos1Series = 0;
56
57 machine *_710Rpld4Mach = nullptr;
58 machine *_710Rpld5Mach = nullptr;
59 machine *_710Rprs1Mach = nullptr;
60 machine *_710Rprs2Mach = nullptr;
61 machine *_710Rprs3Mach = nullptr;
62 machine *_710Rprs4Mach = nullptr;
63 machine *_ripContraptionMach = nullptr;
64 machine *_ripContractionMach02 = nullptr;
65 machine *_ripPullMach = nullptr;
66 machine *_ripPullMach02 = nullptr;
67 machine *_ripPullsKeyropeMach = nullptr;
68 machine *_ripReacherMach = nullptr;
69 machine *_safariShadow1Mach = nullptr;
70};
71
72} // namespace Rooms
73} // namespace Riddle
74} // namespace M4
75
76#endif
Definition: room710.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156