22 #ifndef WATCHMAKER_OPENGL_3D_H 23 #define WATCHMAKER_OPENGL_3D_H 25 #include "watchmaker/windows_hacks.h" 26 #include "watchmaker/render.h" 28 #define MAXTEXTURES 2000 41 float sx, sy, sz, rhw;
45 extern unsigned int gNumTrianglesArray;
46 extern unsigned int gNumLinesArray;
49 extern int NumAvailableFormats;
53 extern unsigned int gNumTextureList;
55 extern uint16 gLinesArray[];
56 extern unsigned int gNumLinesArray;
57 extern unsigned int gNumTrianglesArray;
58 extern Vertex gTriangles[];
59 extern int g_lpD3DPointsBuffer;
60 extern void *g_lpD3DUserVertexBuffer;
61 extern unsigned int g_dwD3DUserVertexBufferCounter;
62 extern unsigned int gNumPointsBuffer;
67 #endif // WATCHMAKER_OPENGL_3D_H Definition: 2d_stuff.h:30
Definition: opengl_3d.h:40