Public Member Functions | |
| ActorInstance (IllusionsEngine *vm) | |
| void | load (Resource *resource) override |
| void | unload () override |
| void | pause () override |
| void | unpause () override |
Public Attributes | |
| IllusionsEngine * | _vm |
| uint32 | _sceneId |
| int | _pauseCtr |
| ActorResource * | _actorResource |
Protected Member Functions | |
| void | initActorTypes (int gameId) |
| void | registerResources () |
| void | unregisterResources () |