Public Member Functions | |
ActorInstance (IllusionsEngine *vm) | |
void | load (Resource *resource) override |
void | unload () override |
void | pause () override |
void | unpause () override |
Public Attributes | |
IllusionsEngine * | _vm |
uint32 | _sceneId |
int | _pauseCtr |
ActorResource * | _actorResource |
Protected Member Functions | |
void | initActorTypes (int gameId) |
void | registerResources () |
void | unregisterResources () |