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| Sprite (Frame *frame=nullptr) |
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| Sprite (const Sprite &sprite) |
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Sprite & | operator= (const Sprite &sprite) |
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Frame * | getFrame () const |
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Score * | getScore () const |
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void | reset () |
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void | updateEditable () |
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bool | respondsToMouse () |
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bool | isActive () |
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bool | shouldHilite () |
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bool | checkSpriteType () |
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uint16 | getPattern () |
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void | setPattern (uint16 pattern) |
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void | setCast (CastMemberID memberID, bool replaceDims=true) |
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bool | isQDShape () |
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Graphics::Surface * | getQDMatte () |
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void | createQDMatte () |
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MacShape * | getShape () |
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uint32 | getForeColor () |
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uint32 | getBackColor () |
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void | setAutoPuppet (AutoPuppetProperty property, bool value) |
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bool | getAutoPuppet (AutoPuppetProperty property) |
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int | getWidth () |
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void | setWidth (int w) |
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int | getHeight () |
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void | setHeight (int h) |
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Common::Rect | getBbox (bool unstretched) |
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void | setBbox (int l, int t, int r, int b) |
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Common::Point | getPosition () |
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void | setPosition (int x, int y) |
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Frame * | _frame |
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Score * | _score |
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Movie * | _movie |
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Graphics::FloodFill * | _matte |
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CastMemberID | _scriptId |
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byte | _colorcode |
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byte | _blendAmount |
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uint32 | _unk3 |
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bool | _enabled |
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SpriteType | _spriteType |
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byte | _inkData |
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InkType | _ink |
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bool | _trails |
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CastMemberID | _castId |
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uint16 | _pattern |
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CastMember * | _cast |
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byte | _thickness |
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Common::Point | _startPoint |
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int16 | _width |
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int16 | _height |
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bool | _moveable |
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bool | _editable |
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bool | _puppet |
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uint32 | _autoPuppet |
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bool | _immediate |
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uint32 | _backColor |
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uint32 | _foreColor |
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byte | _blend |
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byte | _volume |
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bool | _stretch |
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The documentation for this class was generated from the following file: