22 #include "backends/imgui/IconsMaterialSymbols.h" 24 #ifndef IMGUI_DEFINE_MATH_OPERATORS 25 #define IMGUI_DEFINE_MATH_OPERATORS 28 #include "backends/imgui/imgui.h" 29 #include "graphics/palette.h" 33 template<
typename INT>
34 bool InputInt(
const char *label, INT *v,
int step = 1,
int step_fast = 100, ImGuiInputTextFlags flags = 0) {
36 if (ImGui::InputInt(label, &tmp, step, step_fast, flags)) {
43 void Boolean(
bool val);
45 bool toggleButton(
const char *label,
bool *p_value,
bool inverse =
false);
Definition: imgui_logger.h:31
Simple class for handling a palette data.
Definition: palette.h:51
Definition: atari-screen.h:44