This is the complete list of members for Lure::AnimationSequence, including all inherited members.
AnimationSequence(uint16 screenId, Palette &palette, bool fadeIn, int frameDelay=7, const AnimSoundSequence *soundList=NULL, uint8 loops=1) (defined in Lure::AnimationSequence) | Lure::AnimationSequence | |
show() (defined in Lure::AnimationSequence) | Lure::AnimationSequence | |
showInitialScreen(byte *pSrc=0) (defined in Lure::AnimationSequence) | Lure::AnimationSequence | |
step() (defined in Lure::AnimationSequence) | Lure::AnimationSequence | |
~AnimationSequence() (defined in Lure::AnimationSequence) | Lure::AnimationSequence |