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| cPlayerMoveState_Run (cPlayer *apPlayer, cInit *apInit) |
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| iPlayerMoveState (cPlayer *apPlayer, cInit *apInit) |
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void | SetupBody () |
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void | InitState (iPlayerMoveState *apPrevState) |
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void | Update (float afTimeStep) |
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void | Stop () |
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void | Start () |
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virtual void | EnterState (iPlayerMoveState *apPrevState) |
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virtual void | LeaveState (iPlayerMoveState *apNextState) |
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virtual void | OnUpdate (float afTimeStep) |
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bool | mbActive |
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float | mfForwardSpeed |
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float | mfBackwardSpeed |
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float | mfSidewaySpeed |
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float | mfForwardAcc |
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float | mfForwardDeacc |
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float | mfSidewayAcc |
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float | mfSidewayDeacc |
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float | mfMaxHeadMove |
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float | mfMinHeadMove |
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float | mfHeadMoveSpeed |
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float | mfHeadMoveBackSpeed |
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float | mfFootStepMul |
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tString | msStepType |
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float | mfSpeedMul |
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float | mfHeightAddCount |
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float | mfHeightAdd |
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float | mfHeightAddSpeed |
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cPlayer * | mpPlayer |
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cPlayerHeadMove * | mpHeadMove |
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cInit * | mpInit |
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cConfigFile * | mpGameConfig |
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ePlayerMoveState | mPrevMoveState |
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ePlayerMoveState | mType |
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The documentation for this class was generated from the following file: