This is the complete list of members for AGS3::ScreenOverlay, including all inherited members.
| associatedOverlayHandle (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| bgSpeechForChar (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| ClearChanged() (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| creation_id (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| GetGraphicSize() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| GetImage() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| GetSpriteNum() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| HasAlphaChannel() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| HasChanged() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| IsRoomLayer() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| IsRoomRelative() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| IsSpriteShared() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| MarkChanged() (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| offsetX (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| offsetY (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| operator=(ScreenOverlay &&) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| operator=(const ScreenOverlay &)=default (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| ReadFromSavegame(Shared::Stream *in, bool &has_bitmap, int32_t cmp_ver) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| scaleHeight (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| scaleWidth (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| ScreenOverlay()=default (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| ScreenOverlay(ScreenOverlay &&) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| ScreenOverlay(const ScreenOverlay &)=default (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| SetAlphaChannel(bool on) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| SetImage(std::unique_ptr< Shared::Bitmap > pic, bool has_alpha=false, int offx=0, int offy=0) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| SetRoomLayer(bool on) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| SetRoomRelative(bool on) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
| SetSpriteNum(int sprnum, int offx=0, int offy=0) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| timeout (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| transparency (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| type (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| WriteToSavegame(Shared::Stream *out) const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| x (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| y (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| zorder (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
| ~ScreenOverlay() (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay |