This is the complete list of members for AGS3::ScreenOverlay, including all inherited members.
associatedOverlayHandle (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
bgSpeechForChar (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
ClearChanged() (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
creation_id (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
GetGraphicSize() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
GetImage() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
GetSpriteNum() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
HasAlphaChannel() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
HasChanged() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
IsRoomLayer() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
IsRoomRelative() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
IsSpriteShared() const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
MarkChanged() (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
offsetX (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
offsetY (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
operator=(ScreenOverlay &&) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
operator=(const ScreenOverlay &)=default (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
ReadFromSavegame(Shared::Stream *in, bool &has_bitmap, int32_t cmp_ver) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
scaleHeight (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
scaleWidth (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
ScreenOverlay()=default (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
ScreenOverlay(ScreenOverlay &&) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
ScreenOverlay(const ScreenOverlay &)=default (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
SetAlphaChannel(bool on) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
SetImage(std::unique_ptr< Shared::Bitmap > pic, bool has_alpha=false, int offx=0, int offy=0) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
SetRoomLayer(bool on) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
SetRoomRelative(bool on) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | inline |
SetSpriteNum(int sprnum, int offx=0, int offy=0) (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
timeout (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
transparency (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
type (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
WriteToSavegame(Shared::Stream *out) const (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
x (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
y (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
zorder (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay | |
~ScreenOverlay() (defined in AGS3::ScreenOverlay) | AGS3::ScreenOverlay |