ScummVM API documentation
AGS3::ScreenOverlay Member List

This is the complete list of members for AGS3::ScreenOverlay, including all inherited members.

associatedOverlayHandle (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
bgSpeechForChar (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
ClearChanged() (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
creation_id (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
GetGraphicSize() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
GetImage() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
GetSpriteNum() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
HasAlphaChannel() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
HasChanged() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
IsRoomLayer() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
IsRoomRelative() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
IsSpriteShared() const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
MarkChanged() (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
offsetX (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
offsetY (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
operator=(ScreenOverlay &&) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
operator=(const ScreenOverlay &)=default (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
ReadFromSavegame(Shared::Stream *in, bool &has_bitmap, int32_t cmp_ver) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
scaleHeight (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
scaleWidth (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
ScreenOverlay()=default (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
ScreenOverlay(ScreenOverlay &&) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
ScreenOverlay(const ScreenOverlay &)=default (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
SetAlphaChannel(bool on) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
SetImage(std::unique_ptr< Shared::Bitmap > pic, bool has_alpha=false, int offx=0, int offy=0) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
SetRoomLayer(bool on) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
SetRoomRelative(bool on) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlayinline
SetSpriteNum(int sprnum, int offx=0, int offy=0) (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
timeout (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
transparency (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
type (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
WriteToSavegame(Shared::Stream *out) const (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
x (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
y (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
zorder (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay
~ScreenOverlay() (defined in AGS3::ScreenOverlay)AGS3::ScreenOverlay