|
int8 | animation |
|
uint8 | layer |
|
uint8 | frame |
|
int8 | animType |
|
int8 | order |
|
int8 | isPaused |
|
int8 | isStatic |
|
int8 | maxTick |
|
int8 | maxFrame |
|
uint8 | newLayer |
|
int8 | newAnimation |
|
byte | intersected |
|
uint8 | newCycle |
|
int8 | state |
|
int8 | nextState |
|
int8 | newState |
|
int8 | curLookDir |
|
int8 | isBusy |
|
int8 | pathExistence |
|
int8 | destX |
|
int8 | destY |
|
int8 | framesLeft |
|
int8 | stateType |
|
int8 | animTypeBak |
|
int8 | redrawAnimation |
|
uint8 | redrawLayer |
|
uint8 | redrawFrame |
|
uint8 | destXBak |
|
uint8 | destYBak |
|
int8 | gobDestX_maybe |
|
uint8 | gobDestY_maybe |
|
uint8 | field_1F |
|
uint8 | field_20 |
|
uint8 | field_21 |
|
uint8 | field_22 |
|
The documentation for this struct was generated from the following file: