22 #ifndef NANCY_UI_ANIMATEDBUTTON_H 23 #define NANCY_UI_ANIMATEDBUTTON_H 25 #include "engines/nancy/renderobject.h" 39 void updateGraphics()
override;
42 void setOpen(
bool open) { _isOpen = open; }
43 void setFrame(
int frame);
44 int getCurrentFrame()
const {
return _currentFrame; }
45 bool isPlaying()
const;
46 virtual void onClick() = 0;
47 virtual void onTrigger() = 0;
56 bool _alwaysHighlightCursor;
59 uint32 _nextFrameTime;
67 #endif // NANCY_UI_ANIMATEDBUTTON_H
Definition: soundequalizerpuzzle.h:27
Definition: renderobject.h:36
Definition: actionmanager.h:32