#include <set.h>
Public Member Functions | |
void | loadBinary (Common::SeekableReadStream *data, Set *set) |
void | saveState (SaveGame *savedState) const |
void | restoreState (SaveGame *savedState) |
Public Attributes | |
Common::String | _name |
Math::Vector3d | _shadowPoint |
int | _numSectors |
Common::List< Common::String > | _sectorNames |
Color | _color |
Set shadow data (EMI)