ScummVM API documentation
writings.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ASYLUM_PUZZLES_WRITINGS_H
23#define ASYLUM_PUZZLES_WRITINGS_H
24
25#include "asylum/puzzles/puzzle.h"
26#include "asylum/system/graphics.h"
27
28namespace Asylum {
29
30class AsylumEngine;
31
32class PuzzleWritings : public Puzzle {
33public:
36
37private:
38 int32 _frameIndex;
39
40 bool _hasGlassMagnifier;
41 Graphics::Surface _textSurface;
42
44 // Event Handling
46 bool init(const AsylumEvent &evt);
47 bool update(const AsylumEvent &evt);
48 bool exitPuzzle();
49};
50
51} // End of namespace Asylum
52
53#endif // ASYLUM_PUZZLES_WRITINGS_H
Definition: asylum.h:73
Definition: puzzle.h:41
Definition: writings.h:32
Definition: eventhandler.h:43
Definition: surface.h:67