ScummVM API documentation
writings.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ASYLUM_PUZZLES_WRITINGS_H
23 #define ASYLUM_PUZZLES_WRITINGS_H
24 
25 #include "asylum/puzzles/puzzle.h"
26 #include "asylum/system/graphics.h"
27 
28 namespace Asylum {
29 
30 class AsylumEngine;
31 
32 class PuzzleWritings : public Puzzle {
33 public:
35  ~PuzzleWritings();
36 
37 private:
38  int32 _frameIndex;
39 
40  bool _hasGlassMagnifier;
41  Graphics::Surface _textSurface;
42 
44  // Event Handling
46  bool init(const AsylumEvent &evt);
47  bool update(const AsylumEvent &evt);
48  bool exitPuzzle();
49 };
50 
51 } // End of namespace Asylum
52 
53 #endif // ASYLUM_PUZZLES_WRITINGS_H
Definition: surface.h:67
Definition: writings.h:32
Definition: asylum.h:53
Definition: eventhandler.h:43
Definition: asylum.h:73
Definition: puzzle.h:41