ScummVM API documentation
room605.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION6_ROOM605_H
23#define M4_RIDDLE_ROOMS_SECTION6_ROOM605_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room605 : public Room {
32private:
33 int _trigger1 = 0;
34 bool _walkerHidden = false;
35 int _ripleyMode = 0;
36 int _ripleyShould = 0;
37 int _val3 = 0;
38 int _val4 = 0;
39 int _val5 = 0;
40 int _ttShould = 0;
41 int _ttMode = 0;
42 int _ripHandsHips = 0;
43 int _ripHandOnChin = 0;
44 int _ripTwoHandTalk = 0;
45 int _ripTalk = 0;
46 int _ripGetsIrisWithCloth = 0;
47 int _ripHandOnIris = 0;
48 int _605tt = 0;
49 machine *_pupil = nullptr;
50 machine *_ripley = nullptr;
51 machine *_tt = nullptr;
52 machine *_ttShadow = nullptr;
53 machine *_shadow = nullptr;
54
55 void conv605a();
56 bool takePupilDisk();
57 bool takePupilDiskTt();
58 bool sleeveDisk1();
59 bool sleeveDisk2();
60 bool parserMisc();
61
62public:
63 Room605() : Room() {}
64 ~Room605() override {}
65
66 void init() override;
67 void daemon() override;
68 void pre_parser() override;
69 void parser() override;
70 void syncGame(Common::Serializer &s) override;
71};
72
73} // namespace Rooms
74} // namespace Riddle
75} // namespace M4
76
77#endif
Definition: serializer.h:80
Definition: room605.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156