This is the complete list of members for ICB::_mega, including all inherited members.
| ___init() (defined in ICB::_mega) | ICB::_mega | |
| actor_xyz (defined in ICB::_mega) | ICB::_mega | |
| actual_target_pan (defined in ICB::_mega) | ICB::_mega | |
| anim_set (defined in ICB::_mega) | ICB::_mega | |
| anim_speed (defined in ICB::_mega) | ICB::_mega | |
| async_list_pos (defined in ICB::_mega) | ICB::_mega | |
| async_weapon (defined in ICB::_mega) | ICB::_mega | |
| asyncing (defined in ICB::_mega) | ICB::_mega | |
| auto_target_pan (defined in ICB::_mega) | ICB::_mega | |
| barrier_list (defined in ICB::_mega) | ICB::_mega | |
| bottom_x (defined in ICB::_mega) | ICB::_mega | |
| bottom_z (defined in ICB::_mega) | ICB::_mega | |
| breath (defined in ICB::_mega) | ICB::_mega | |
| bulletBounced (defined in ICB::_mega) | ICB::_mega | |
| bulletColour (defined in ICB::_mega) | ICB::_mega | |
| bulletDX (defined in ICB::_mega) | ICB::_mega | |
| bulletDY (defined in ICB::_mega) | ICB::_mega | |
| bulletInitialHeight (defined in ICB::_mega) | ICB::_mega | |
| bulletOn (defined in ICB::_mega) | ICB::_mega | |
| bulletPos (defined in ICB::_mega) | ICB::_mega | |
| chr_name (defined in ICB::_mega) | ICB::_mega | |
| cur_parent (defined in ICB::_mega) | ICB::_mega | |
| cur_slice (defined in ICB::_mega) | ICB::_mega | |
| custom (defined in ICB::_mega) | ICB::_mega | |
| custom_set (defined in ICB::_mega) | ICB::_mega | |
| dead (defined in ICB::_mega) | ICB::_mega | |
| display_me (defined in ICB::_mega) | ICB::_mega | |
| drawShadow (defined in ICB::_mega) | ICB::_mega | |
| dynLight (defined in ICB::_mega) | ICB::_mega | |
| dynLightOn (defined in ICB::_mega) | ICB::_mega | |
| dynLightX (defined in ICB::_mega) | ICB::_mega | |
| dynLightY (defined in ICB::_mega) | ICB::_mega | |
| dynLightZ (defined in ICB::_mega) | ICB::_mega | |
| extrap_size (defined in ICB::_mega) | ICB::_mega | |
| Fetch_armed_status() (defined in ICB::_mega) | ICB::_mega | |
| Fetch_custom() (defined in ICB::_mega) | ICB::_mega | |
| Fetch_pose() (defined in ICB::_mega) | ICB::_mega | |
| footstep_special (defined in ICB::_mega) | ICB::_mega | |
| footstep_status (defined in ICB::_mega) | ICB::_mega | |
| footstep_weight (defined in ICB::_mega) | ICB::_mega | |
| has_exclusive_coords (defined in ICB::_mega) | ICB::_mega | |
| height (defined in ICB::_mega) | ICB::_mega | |
| idle_count (defined in ICB::_mega) | ICB::_mega | |
| in_shade (defined in ICB::_mega) | ICB::_mega | |
| InitCartridgeCase(SVECTOR *initPos, int16 initialHeight) (defined in ICB::_mega) | ICB::_mega | |
| InitDynamicLight() (defined in ICB::_mega) | ICB::_mega | |
| inShadePercentage (defined in ICB::_mega) | ICB::_mega | |
| interacting (defined in ICB::_mega) | ICB::_mega | |
| inventoryActive (defined in ICB::_mega) | ICB::_mega | |
| Is_crouched() (defined in ICB::_mega) | ICB::_mega | |
| is_evil (defined in ICB::_mega) | ICB::_mega | |
| is_shooting (defined in ICB::_mega) | ICB::_mega | |
| looking_pan (defined in ICB::_mega) | ICB::_mega | |
| m_main_route (defined in ICB::_mega) | ICB::_mega | |
| m_phase (defined in ICB::_mega) | ICB::_mega | |
| make_remora_beep (defined in ICB::_mega) | ICB::_mega | |
| motion (defined in ICB::_mega) | ICB::_mega | |
| next_anim_type (defined in ICB::_mega) | ICB::_mega | |
| nudge_list (defined in ICB::_mega) | ICB::_mega | |
| number_of_animating (defined in ICB::_mega) | ICB::_mega | |
| number_of_barriers (defined in ICB::_mega) | ICB::_mega | |
| number_of_nudge (defined in ICB::_mega) | ICB::_mega | |
| on_players_floor (defined in ICB::_mega) | ICB::_mega | |
| on_stairs (defined in ICB::_mega) | ICB::_mega | |
| par_number (defined in ICB::_mega) | ICB::_mega | |
| pushed (defined in ICB::_mega) | ICB::_mega | |
| pushed_actor_xyz (defined in ICB::_mega) | ICB::_mega | |
| RemoveDynamicLight() (defined in ICB::_mega) | ICB::_mega | inline |
| reverse_route (defined in ICB::_mega) | ICB::_mega | |
| SetDynamicLight(int32 in_cycles, int32 in_r, int32 in_g, int32 in_b, int32 in_x, int32 in_y, int32 in_z, int32 falloff) (defined in ICB::_mega) | ICB::_mega | |
| SetThisViewState(enum CameraStateEnum status) (defined in ICB::_mega) | ICB::_mega | inline |
| ShiftViewState() (defined in ICB::_mega) | ICB::_mega | inline |
| slice_hold_tolerance (defined in ICB::_mega) | ICB::_mega | |
| speech_blue (defined in ICB::_mega) | ICB::_mega | |
| speech_green (defined in ICB::_mega) | ICB::_mega | |
| speech_red (defined in ICB::_mega) | ICB::_mega | |
| stair_pan (defined in ICB::_mega) | ICB::_mega | |
| target_id (defined in ICB::_mega) | ICB::_mega | |
| target_pan (defined in ICB::_mega) | ICB::_mega | |
| target_xyz (defined in ICB::_mega) | ICB::_mega | |
| top_x (defined in ICB::_mega) | ICB::_mega | |
| top_z (defined in ICB::_mega) | ICB::_mega | |
| turn_dir (defined in ICB::_mega) | ICB::_mega | |
| use_fire_script (defined in ICB::_mega) | ICB::_mega | |
| use_strike_script (defined in ICB::_mega) | ICB::_mega | |
| viewState (defined in ICB::_mega) | ICB::_mega | |
| weapon (defined in ICB::_mega) | ICB::_mega | |
| y_lock (defined in ICB::_mega) | ICB::_mega | |
| y_locked (defined in ICB::_mega) | ICB::_mega |