This is the complete list of members for ICB::_mega, including all inherited members.
___init() (defined in ICB::_mega) | ICB::_mega | |
actor_xyz (defined in ICB::_mega) | ICB::_mega | |
actual_target_pan (defined in ICB::_mega) | ICB::_mega | |
anim_set (defined in ICB::_mega) | ICB::_mega | |
anim_speed (defined in ICB::_mega) | ICB::_mega | |
async_list_pos (defined in ICB::_mega) | ICB::_mega | |
async_weapon (defined in ICB::_mega) | ICB::_mega | |
asyncing (defined in ICB::_mega) | ICB::_mega | |
auto_target_pan (defined in ICB::_mega) | ICB::_mega | |
barrier_list (defined in ICB::_mega) | ICB::_mega | |
bottom_x (defined in ICB::_mega) | ICB::_mega | |
bottom_z (defined in ICB::_mega) | ICB::_mega | |
breath (defined in ICB::_mega) | ICB::_mega | |
bulletBounced (defined in ICB::_mega) | ICB::_mega | |
bulletColour (defined in ICB::_mega) | ICB::_mega | |
bulletDX (defined in ICB::_mega) | ICB::_mega | |
bulletDY (defined in ICB::_mega) | ICB::_mega | |
bulletInitialHeight (defined in ICB::_mega) | ICB::_mega | |
bulletOn (defined in ICB::_mega) | ICB::_mega | |
bulletPos (defined in ICB::_mega) | ICB::_mega | |
chr_name (defined in ICB::_mega) | ICB::_mega | |
cur_parent (defined in ICB::_mega) | ICB::_mega | |
cur_slice (defined in ICB::_mega) | ICB::_mega | |
custom (defined in ICB::_mega) | ICB::_mega | |
custom_set (defined in ICB::_mega) | ICB::_mega | |
dead (defined in ICB::_mega) | ICB::_mega | |
display_me (defined in ICB::_mega) | ICB::_mega | |
drawShadow (defined in ICB::_mega) | ICB::_mega | |
dynLight (defined in ICB::_mega) | ICB::_mega | |
dynLightOn (defined in ICB::_mega) | ICB::_mega | |
dynLightX (defined in ICB::_mega) | ICB::_mega | |
dynLightY (defined in ICB::_mega) | ICB::_mega | |
dynLightZ (defined in ICB::_mega) | ICB::_mega | |
extrap_size (defined in ICB::_mega) | ICB::_mega | |
Fetch_armed_status() (defined in ICB::_mega) | ICB::_mega | |
Fetch_custom() (defined in ICB::_mega) | ICB::_mega | |
Fetch_pose() (defined in ICB::_mega) | ICB::_mega | |
footstep_special (defined in ICB::_mega) | ICB::_mega | |
footstep_status (defined in ICB::_mega) | ICB::_mega | |
footstep_weight (defined in ICB::_mega) | ICB::_mega | |
has_exclusive_coords (defined in ICB::_mega) | ICB::_mega | |
height (defined in ICB::_mega) | ICB::_mega | |
idle_count (defined in ICB::_mega) | ICB::_mega | |
in_shade (defined in ICB::_mega) | ICB::_mega | |
InitCartridgeCase(SVECTOR *initPos, int16 initialHeight) (defined in ICB::_mega) | ICB::_mega | |
InitDynamicLight() (defined in ICB::_mega) | ICB::_mega | |
inShadePercentage (defined in ICB::_mega) | ICB::_mega | |
interacting (defined in ICB::_mega) | ICB::_mega | |
inventoryActive (defined in ICB::_mega) | ICB::_mega | |
Is_crouched() (defined in ICB::_mega) | ICB::_mega | |
is_evil (defined in ICB::_mega) | ICB::_mega | |
is_shooting (defined in ICB::_mega) | ICB::_mega | |
looking_pan (defined in ICB::_mega) | ICB::_mega | |
m_main_route (defined in ICB::_mega) | ICB::_mega | |
m_phase (defined in ICB::_mega) | ICB::_mega | |
make_remora_beep (defined in ICB::_mega) | ICB::_mega | |
motion (defined in ICB::_mega) | ICB::_mega | |
next_anim_type (defined in ICB::_mega) | ICB::_mega | |
nudge_list (defined in ICB::_mega) | ICB::_mega | |
number_of_animating (defined in ICB::_mega) | ICB::_mega | |
number_of_barriers (defined in ICB::_mega) | ICB::_mega | |
number_of_nudge (defined in ICB::_mega) | ICB::_mega | |
on_players_floor (defined in ICB::_mega) | ICB::_mega | |
on_stairs (defined in ICB::_mega) | ICB::_mega | |
par_number (defined in ICB::_mega) | ICB::_mega | |
pushed (defined in ICB::_mega) | ICB::_mega | |
pushed_actor_xyz (defined in ICB::_mega) | ICB::_mega | |
RemoveDynamicLight() (defined in ICB::_mega) | ICB::_mega | inline |
reverse_route (defined in ICB::_mega) | ICB::_mega | |
SetDynamicLight(int32 in_cycles, int32 in_r, int32 in_g, int32 in_b, int32 in_x, int32 in_y, int32 in_z, int32 falloff) (defined in ICB::_mega) | ICB::_mega | |
SetThisViewState(enum CameraStateEnum status) (defined in ICB::_mega) | ICB::_mega | inline |
ShiftViewState() (defined in ICB::_mega) | ICB::_mega | inline |
slice_hold_tolerance (defined in ICB::_mega) | ICB::_mega | |
speech_blue (defined in ICB::_mega) | ICB::_mega | |
speech_green (defined in ICB::_mega) | ICB::_mega | |
speech_red (defined in ICB::_mega) | ICB::_mega | |
stair_pan (defined in ICB::_mega) | ICB::_mega | |
target_id (defined in ICB::_mega) | ICB::_mega | |
target_pan (defined in ICB::_mega) | ICB::_mega | |
target_xyz (defined in ICB::_mega) | ICB::_mega | |
top_x (defined in ICB::_mega) | ICB::_mega | |
top_z (defined in ICB::_mega) | ICB::_mega | |
turn_dir (defined in ICB::_mega) | ICB::_mega | |
use_fire_script (defined in ICB::_mega) | ICB::_mega | |
use_strike_script (defined in ICB::_mega) | ICB::_mega | |
viewState (defined in ICB::_mega) | ICB::_mega | |
weapon (defined in ICB::_mega) | ICB::_mega | |
y_lock (defined in ICB::_mega) | ICB::_mega | |
y_locked (defined in ICB::_mega) | ICB::_mega |