This is the complete list of members for Twp::HudShader, including all inherited members.
_highlightColor (defined in Twp::HudShader) | Twp::HudShader | |
_normalColor (defined in Twp::HudShader) | Twp::HudShader | |
_shadowColor (defined in Twp::HudShader) | Twp::HudShader | |
getNumTextures() (defined in Twp::Shader) | Twp::Shader | inlinevirtual |
getTexture(int index) (defined in Twp::Shader) | Twp::Shader | inlinevirtual |
getTextureLoc(int index) (defined in Twp::Shader) | Twp::Shader | inlinevirtual |
getUniformLocation(const char *name) const (defined in Twp::Shader) | Twp::Shader | |
HudShader() (defined in Twp::HudShader) | Twp::HudShader | |
init() (defined in Twp::HudShader) | Twp::HudShader | |
init(const char *name, const char *vertex, const char *fragment) (defined in Twp::Shader) | Twp::Shader | |
setUniform(const char *name, int value) (defined in Twp::Shader) | Twp::Shader | |
setUniform(const char *name, float value) (defined in Twp::Shader) | Twp::Shader | |
setUniform(const char *name, float *value, size_t count) (defined in Twp::Shader) | Twp::Shader | |
setUniform(const char *name, Math::Vector2d value) (defined in Twp::Shader) | Twp::Shader | |
setUniform2(const char *name, float *value, size_t count) (defined in Twp::Shader) | Twp::Shader | |
setUniform3(const char *name, float *value, size_t count) (defined in Twp::Shader) | Twp::Shader | |
setUniform3(const char *name, Color value) (defined in Twp::Shader) | Twp::Shader | |
setUniform4(const char *name, Color value) (defined in Twp::Shader) | Twp::Shader | |
Shader() (defined in Twp::Shader) | Twp::Shader | |
~HudShader() override (defined in Twp::HudShader) | Twp::HudShader | |
~Shader() (defined in Twp::Shader) | Twp::Shader | virtual |