Public Attributes | |
TeCamera * | _camera |
int | _vertexCount |
TeMatrix4x4 | _matrix |
TeMaterial | _material |
uint32 | _glTexEnvMode |
uint | _sourceTransparentMesh |
bool | _hasColor |
float | _zOrder |
bool | _scissorEnabled |
int | _scissorX |
int | _scissorY |
int | _scissorWidth |
int | _scissorHeight |
bool | _shouldDraw |