#include <scroll.h>
Public Member Functions | |
Scroll (Object *parent, byte subType, uint16 index, const Common::String &name) | |
void | readData (Formats::XRCReadStream *stream) override |
void | onGameLoop () override |
void | saveLoadCurrent (ResourceSerializer *serializer) override |
void | start () |
void | stop () |
bool | isActive () |
void | applyToLocationImmediate () |
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Type | getType () const |
byte | getSubType () const |
uint16 | getIndex () const |
Common::String | getIndexAsString () const |
Common::String | getName () const |
virtual void | saveLoad (ResourceSerializer *serializer) |
virtual void | onPostRead () |
virtual void | onAllLoaded () |
virtual void | onEnterLocation () |
virtual void | onEnginePause (bool pause) |
virtual void | onExitLocation () |
virtual void | onPreDestroy () |
template<class T > | |
T * | findParent () |
Object * | findChildWithIndex (Type type, uint16 index, int subType=-1) const |
Object * | findChildWithOrder (Type type, uint16 order, int subType=-1) const |
Object * | findChildWithName (Type type, const Common::String &name, int subType=-1) const |
template<class T > | |
T * | findChild (bool mustBeUnique=true) const |
template<class T > | |
T * | findChildWithSubtype (int subType, bool mustBeUnique=true) const |
template<class T > | |
T * | findChildWithIndex (uint16 index, int subType=-1) const |
template<class T > | |
T * | findChildWithOrder (uint16 order, int subType=-1) const |
template<class T > | |
T * | findChildWithName (const Common::String &name, int subType=-1) const |
template<class T > | |
Common::Array< T * > | listChildren (int subType=-1) const |
template<class T > | |
Common::Array< T * > | listChildrenRecursive (int subType=-1) |
void | addChild (Object *child) |
virtual void | print (uint depth=0) |
template<> | |
Object * | cast (Object *resource) |
template<> | |
Object * | findParent () |
template<> | |
Common::Array< Object * > | listChildren (int subType) const |
Static Public Attributes | |
static const Type::ResourceType | TYPE = Type::kScroll |
Protected Member Functions | |
void | printData () override |
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Object (Object *parent, byte subType, uint16 index, const Common::String &name) | |
void | printWithDepth (uint depth, const Common::String &string) const |
void | printDescription (uint depth) const |
Protected Attributes | |
uint32 | _coordinate |
uint32 | _field_30 |
uint32 | _field_34 |
uint32 | _bookmarkIndex |
bool | _active |
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Type | _type |
byte | _subType |
uint16 | _index |
Common::String | _name |
Object * | _parent |
Common::Array< Object * > | _children |
Additional Inherited Members | |
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template<class T > | |
static T * | cast (Object *resource) |
Scroll position for a location
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overridevirtual |
Deserialize the resource static data and initial state.
Reimplemented from Stark::Resources::Object.
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overridevirtual |
Called once per game loop
Reimplemented from Stark::Resources::Object.
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overridevirtual |
Persist / restore the resource state
Called only for active locations
Reimplemented from Stark::Resources::Object.
void Stark::Resources::Scroll::start | ( | ) |
Start scrolling the location to this position
void Stark::Resources::Scroll::stop | ( | ) |
Stop scrolling the location from this object
bool Stark::Resources::Scroll::isActive | ( | ) |
Is this scroll currently running?
void Stark::Resources::Scroll::applyToLocationImmediate | ( | ) |
Scroll the location to this position, with immediate effect