This is the complete list of members for Nancy::UI::Clock, including all inherited members.
_animation (defined in Nancy::UI::Clock) | Nancy::UI::Clock | protected |
_clockData (defined in Nancy::UI::Clock) | Nancy::UI::Clock | protected |
_drawSurface (defined in Nancy::RenderObject) | Nancy::RenderObject | |
_hasMoved (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_isVisible (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_locked (defined in Nancy::UI::Clock) | Nancy::UI::Clock | protected |
_needsRedraw (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_playerTime (defined in Nancy::UI::Clock) | Nancy::UI::Clock | protected |
_previousScreenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_screenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_staticImage (defined in Nancy::UI::Clock) | Nancy::UI::Clock | protected |
_z (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
Clock() (defined in Nancy::UI::Clock) | Nancy::UI::Clock | |
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
drawClockHands() (defined in Nancy::UI::Clock) | Nancy::UI::Clock | |
getBounds() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
getPreviousScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
getScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
getZOrder() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
handleInput(NancyInput &input) (defined in Nancy::UI::Clock) | Nancy::UI::Clock | |
hasMoved() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
init() override (defined in Nancy::UI::Clock) | Nancy::UI::Clock | virtual |
isViewportRelative() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inlineprotectedvirtual |
isVisible() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
lockClock(bool val) (defined in Nancy::UI::Clock) | Nancy::UI::Clock | inline |
moveTo(const Common::Point &position) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
registerGraphics() override (defined in Nancy::UI::Clock) | Nancy::UI::Clock | virtual |
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setTransparent(bool isTransparent) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setVisible(bool visible) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
updateGraphics() override (defined in Nancy::UI::Clock) | Nancy::UI::Clock | virtual |
~Clock()=default (defined in Nancy::UI::Clock) | Nancy::UI::Clock | virtual |
~RenderObject() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |