ScummVM API documentation
Cruise::CruiseEngine Member List
This is the complete list of members for
Cruise::CruiseEngine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_currentVolumeFile
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_dirtyRects
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_eventMan
Engine
protected
_gameDescription
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_mainMenuDialog
Engine
protected
_memList
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_mixer
Engine
_PAL_file
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_polyStruct
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_polyStructExp
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_polyStructNorm
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_polyStructs
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_priorFrameRects
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_rnd
(defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
_saveFileMan
Engine
protected
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
Cruise::CruiseEngine
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
Cruise::CruiseEngine
virtual
CruiseEngine
(OSystem *syst, const CRUISEGameDescription *gameDesc) (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const
Engine
inline
virtual
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getFeatures
() const (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
getGameId
() const (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
getGameType
() const (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
getLanguage
() const (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getPlatform
() const (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
getSaveFileManager
()
Engine
inline
getSavegameFile
(int saveGameIdx) (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
static
getSaveStateName
(int slot) const override
Cruise::CruiseEngine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
Cruise::CruiseEngine
virtual
initAllData
() (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
initGame
() (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
protected
initializePath
(const Common::FSNode &gamePath)
Engine
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isPaused
() const
Engine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
langString
(LangStringId langId) (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
inline
loadGameDialog
()
Engine
loadGameState
(int slot) override
Cruise::CruiseEngine
virtual
loadGameStream
(Common::SeekableReadStream *stream)
Engine
virtual
openMainMenuDialog
()
Engine
pauseEngine
(bool pause) (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
virtual
Engine::pauseEngine
()
Engine
pauseEngineIntern
(bool pause)
Engine
protected
virtual
quitGame
()
Engine
static
RectList
typedef (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
run
() override
Cruise::CruiseEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false) override
Cruise::CruiseEngine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false)
Engine
virtual
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
shutdown
() (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
protected
sound
() (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
inline
syncSoundSettings
() override
Cruise::CruiseEngine
virtual
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~ CruiseEngine
() override (defined in
Cruise::CruiseEngine
)
Cruise::CruiseEngine
~Engine
()
Engine
virtual
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