ScummVM API documentation
Cruise::CruiseEngine Member List

This is the complete list of members for Cruise::CruiseEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_currentVolumeFile (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_dirtyRects (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_eventManEngineprotected
_gameDescription (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_mainMenuDialogEngineprotected
_memList (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_mixerEngine
_PAL_file (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_polyStruct (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_polyStructExp (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_polyStructNorm (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_polyStructs (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_priorFrameRects (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_rnd (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
_saveFileManEngineprotected
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideCruise::CruiseEnginevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideCruise::CruiseEnginevirtual
CruiseEngine(OSystem *syst, const CRUISEGameDescription *gameDesc) (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
defaultSyncSoundSettings()Engineprotected
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getFeatures() const (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
getGameId() const (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
getGameType() const (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
getLanguage() const (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
getMetaEngine() constEngineinline
getOrCreateDebugger()Engine
getPlatform() const (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
getSaveFileManager()Engineinline
getSavegameFile(int saveGameIdx) (defined in Cruise::CruiseEngine)Cruise::CruiseEnginestatic
getSaveStateName(int slot) const overrideCruise::CruiseEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
handleAutoSave()Engine
hasFeature(EngineFeature f) const overrideCruise::CruiseEnginevirtual
initAllData() (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
initGame() (defined in Cruise::CruiseEngine)Cruise::CruiseEngineprotected
initializePath(const Common::FSNode &gamePath)Enginevirtual
isDataAndCDAudioReadFromSameCD()Engine
isPaused() constEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
langString(LangStringId langId) (defined in Cruise::CruiseEngine)Cruise::CruiseEngineinline
loadGameDialog()Engine
loadGameState(int slot) overrideCruise::CruiseEnginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
openMainMenuDialog()Engine
pauseEngine(bool pause) (defined in Cruise::CruiseEngine)Cruise::CruiseEnginevirtual
Engine::pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
quitGame()Enginestatic
RectList typedef (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
run() overrideCruise::CruiseEngineprotectedvirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) overrideCruise::CruiseEnginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
shouldQuit()Enginestatic
shutdown() (defined in Cruise::CruiseEngine)Cruise::CruiseEngineprotected
sound() (defined in Cruise::CruiseEngine)Cruise::CruiseEngineinline
syncSoundSettings() overrideCruise::CruiseEnginevirtual
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~ CruiseEngine() override (defined in Cruise::CruiseEngine)Cruise::CruiseEngine
~Engine()Enginevirtual