ScummVM API documentation
ImageManager.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_IMAGEMANAGER_H
29 #define HPL_IMAGEMANAGER_H
30 
31 #include "hpl1/engine/math/MathTypes.h"
32 #include "hpl1/engine/resources/ResourceManager.h"
33 
34 namespace hpl {
35 
36 class cResourceImage;
37 class cFrameTexture;
38 class cFrameBitmap;
39 class iLowLevelGraphics;
40 class Bitmap2D;
41 
42 typedef Common::List<cFrameBitmap *> tFrameBitmapList;
43 typedef tFrameBitmapList::iterator tFrameBitmapListIt;
44 
45 typedef Common::StableMap<int, cFrameTexture *> tFrameTextureMap;
46 typedef tFrameTextureMap::iterator tFrameTextureMapIt;
47 
49 public:
50  cImageManager(cFileSearcher *apFileSearcher, iLowLevelGraphics *apLowLevelGraphics,
51  LowLevelResources *apLowLevelResources, LowLevelSystem *apLowLevelSystem);
52  ~cImageManager();
53 
54  iResourceBase *Create(const tString &asName);
55 
56  void Destroy(iResourceBase *apResource);
57 
58  void Unload(iResourceBase *apResource);
59 
60  // Image specifc
61  iResourceBase *CreateInFrame(const tString &asName, int alFrameHandle);
62  cResourceImage *CreateImage(const tString &asName, int alFrameHandle = -1);
68  int FlushAll();
69  void DeleteAllBitmapFrames();
70 
71  cResourceImage *CreateFromBitmap(const tString &asName, Bitmap2D *apBmp, int alFrameHandle = -1);
72 
73  int CreateFrame(cVector2l avSize);
74  void SetFrameLocked(int alHandle, bool abLocked);
75 
76 private:
77  iLowLevelGraphics *mpLowLevelGraphics;
78 
79  tFrameBitmapList mlstBitmapFrames;
80  tFrameTextureMap m_mapTextureFrames;
81 
82  tStringList mlstFileFormats;
83  cVector2l mvFrameSize;
84  int mlFrameHandle;
85 
86  cResourceImage *FindImage(const tString &asName, tString &asFilePath);
87  cResourceImage *AddToFrame(Bitmap2D *apBmp, int alFrameHandle);
88  cFrameBitmap *CreateBitmapFrame(cVector2l avSize);
89 };
90 
91 } // namespace hpl
92 
93 #endif // HPL_RESOURCEMANAGER_H
Definition: AI.h:36
Definition: str.h:59
Definition: ResourceBase.h:36
Definition: bitmap2D.h:42
typename TreeT::BasicIterator iterator
Definition: stablemap.h:48
Definition: ResourceImage.h:43
Definition: FileSearcher.h:43
Definition: low_level_resources.h:40
Definition: FrameBitmap.h:59
ListInternal::Iterator< t_T > iterator
Definition: list.h:52
Definition: low_level_system.h:95
Definition: ImageManager.h:48
Definition: ResourceManager.h:52
Definition: LowLevelGraphics.h:200