ScummVM API documentation
map_glob.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ULTIMA8_WORLD_MAPGLOB_H
23 #define ULTIMA8_WORLD_MAPGLOB_H
24 
25 #include "ultima/shared/std/containers.h"
26 
27 namespace Ultima {
28 namespace Ultima8 {
29 
30 struct GlobItem {
31  int x;
32  int y;
33  int z;
34  int shape;
35  int frame;
36 };
37 
38 class MapGlob {
39  friend class GlobEgg;
40 
41 public:
42  MapGlob();
43  ~MapGlob();
44 
45  void read(Common::SeekableReadStream *rs);
46 
47 private:
48  Std::vector<GlobItem> _contents;
49 };
50 
51 } // End of namespace Ultima8
52 } // End of namespace Ultima
53 
54 #endif
Definition: map_glob.h:30
Definition: stream.h:745
Definition: glob_egg.h:32
Definition: detection.h:27
Definition: map_glob.h:38
Definition: containers.h:38