ScummVM API documentation
GraphicsHelper.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of Penumbra Overture.
26  */
27 
28 #ifndef GAME_GRAPHICS_HELPER_H
29 #define GAME_GRAPHICS_HELPER_H
30 
31 #include "hpl1/engine/engine.h"
32 
33 #include "hpl1/penumbra-overture/GameTypes.h"
34 
35 using namespace hpl;
36 
37 class cInit;
38 
39 //---------------------------
41 public:
42  cGraphicsHelper(cInit *apInit);
43  ~cGraphicsHelper();
44 
45  void ClearScreen(const cColor &aColor);
46  void DrawTexture(iTexture *apTex, const cVector3f &avPos, const cVector3f &avSize, const cColor &aColor);
47 
48  void DrawLoadingScreen(const tString &asFile);
49 
50  void SwapBuffers();
51 
52 private:
53  tVertexVec mvVtx;
54 
55  cInit *mpInit;
56  iLowLevelGraphics *mpLowLevelGfx;
57  cTextureManager *mpTexManager;
58 
59  cGraphicsDrawer *mpDrawer;
60 
61  FontData *mpFont;
62 };
63 
64 //---------------------------------------------
65 
66 #endif // GAME_GRAPHICS_HELPER_H
Definition: AI.h:36
Definition: str.h:59
Definition: font_data.h:67
Definition: Texture.h:88
Definition: GraphicsDrawer.h:77
Definition: GraphicsHelper.h:40
Definition: TextureManager.h:47
Definition: Color.h:37
Definition: Init.h:70
Definition: LowLevelGraphics.h:200