ScummVM API documentation
credit_text.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_CREDIT_TEXT_H
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#define TITANIC_CREDIT_TEXT_H
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#include "titanic/core/list.h"
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namespace
Titanic
{
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class
CGameObject;
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class
CScreenManager;
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class
CCreditLine
:
public
ListItem
{
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public
:
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CString
_line;
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uint _lineWidth;
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public
:
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CCreditLine
() : _lineWidth(0) {}
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CCreditLine
(
const
CString
&line, uint lineWidth) : _line(line), _lineWidth(lineWidth) {}
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};
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typedef
List<CCreditLine>
CCreditLines
;
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class
CCreditLineGroup
:
public
ListItem
{
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public
:
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CCreditLines _lines;
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};
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typedef
List<CCreditLineGroup>
CCreditLineGroups
;
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class
CCreditText
{
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private
:
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void
setup();
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CString
readLine(
Common::SeekableReadStream
*stream);
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void
handleDots(
CCreditLineGroup
*group);
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public
:
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CScreenManager
*_screenManagerP;
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Rect
_rect;
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CCreditLineGroups _groups;
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uint _ticks;
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int
_fontHeight;
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CGameObject
*_objectP;
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CCreditLineGroups::iterator
_groupIt;
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CCreditLines::iterator
_lineIt;
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int
_yOffset;
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int
_priorInc;
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int
_textR, _textG, _textB;
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int
_deltaR, _deltaG, _deltaB;
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int
_counter;
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public
:
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CCreditText
();
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void
clear();
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void
load
(
CGameObject
*obj,
CScreenManager
*screenManager,
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const
Rect
&rect);
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bool
draw();
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};
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}
// End of namespace Titanic
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#endif
/* TITANIC_CREDIT_TEXT_H */
Titanic::ListItem::load
void load(SimpleFile *file) override
Titanic::CCreditText
Definition:
credit_text.h:48
Titanic::ListItem
Definition:
list.h:35
Common::SeekableReadStream
Definition:
stream.h:745
Titanic::CScreenManager
Definition:
screen_manager.h:49
Titanic::CGameObject
Definition:
game_object.h:79
Titanic::Rect
Definition:
rect.h:35
Titanic::List< CCreditLine >
Titanic
Definition:
arm.h:30
Titanic::CString
Definition:
string.h:40
Common::ListInternal::Iterator
Definition:
list_intern.h:51
Titanic::CCreditLineGroup
Definition:
credit_text.h:42
Titanic::CCreditLine
Definition:
credit_text.h:32
engines
titanic
support
credit_text.h
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