Public Member Functions | |
void | clear () |
void | load (CGameObject *obj, CScreenManager *screenManager, const Rect &rect) |
bool | draw () |
Public Attributes | |
CScreenManager * | _screenManagerP |
Rect | _rect |
CCreditLineGroups | _groups |
uint | _ticks |
int | _fontHeight |
CGameObject * | _objectP |
CCreditLineGroups::iterator | _groupIt |
CCreditLines::iterator | _lineIt |
int | _yOffset |
int | _priorInc |
int | _textR |
int | _textG |
int | _textB |
int | _deltaR |
int | _deltaG |
int | _deltaB |
int | _counter |
void Titanic::CCreditText::clear | ( | ) |
Clears the object
void Titanic::CCreditText::load | ( | CGameObject * | obj, |
CScreenManager * | screenManager, | ||
const Rect & | rect | ||
) |
Sets the game object this override is associated with
bool Titanic::CCreditText::draw | ( | ) |
Draw the item