This is the complete list of members for dgWorld, including all inherited members.
AddBody(dgBody *const body) (defined in dgBodyMasterList) | dgBodyMasterList | |
AddBodyImpulse(dgBody *body, const dgVector &pointDeltaVeloc, const dgVector &pointPosit) (defined in dgWorld) | dgWorld | |
AddPair(dgBody *const body0, dgBody *const body1, dgInt32 threadIndex) (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
AddToBreakQueue(const dgContact *const contactJoint, dgBody *const body, dgFloat32 maxForce) (defined in dgWorld) | dgWorld | inline |
Addtop() (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Addtop(dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Addtop(const dgBodyMasterListRow &element) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Addtop() (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Addtop(dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Addtop(const dgContact * &element) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Append() (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Append(dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Append(const dgBodyMasterListRow &element) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Append() (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Append(dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Append(const dgContact * &element) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
ApplyImpulseArray(dgBody *body, dgInt32 count, dgInt32 strideInBytes, const dgFloat32 *const impulseArray, const dgFloat32 *const pointArray) (defined in dgWorld) | dgWorld | |
AttachConstraint(dgConstraint *const constraint, dgBody *const body0, dgBody *const body1) (defined in dgBodyMasterList) | dgBodyMasterList | |
BodySetMatrix(dgBody *body, const dgMatrix &matrix) (defined in dgWorld) | dgWorld | |
ClosestPoint(const dgTriplex &point, dgCollision *const collision, const dgMatrix &matrix, dgTriplex &contact, dgTriplex &normal, dgInt32 threadIndex) const (defined in dgWorld) | dgWorld | |
ClosestPoint(dgCollision *const collisionA, const dgMatrix &matrixA, dgCollision *const collisionB, const dgMatrix &matrixB, dgTriplex &contactA, dgTriplex &contactB, dgTriplex &normalAB, dgInt32 threadIndex) const (defined in dgWorld) | dgWorld | |
Collide(dgCollision *const collisionA, const dgMatrix &matrixA, dgCollision *const collisionB, const dgMatrix &matrixB, dgTriplex *const points, dgTriplex *const normals, dgFloat32 *const penetration, dgInt32 maxSize, dgInt32 threadIndex) (defined in dgWorld) | dgWorld | |
CollideContinue(dgCollision *const collisionA, const dgMatrix &matrixA, const dgVector &velocA, const dgVector &omegaA, dgCollision *const collisionB, const dgMatrix &matrixB, const dgVector &velocB, const dgVector &omegaB, dgFloat32 &timeStep, dgTriplex *const points, dgTriplex *const normals, dgFloat32 *const penetration, dgInt32 maxSize, dgInt32 threadIndex) (defined in dgWorld) | dgWorld | |
CollideContinueSimd(dgCollision *const collisionA, const dgMatrix &matrixA, const dgVector &velocA, const dgVector &omegaA, dgCollision *const collisionB, const dgMatrix &matrixB, const dgVector &velocB, const dgVector &omegaB, dgFloat32 &timeStep, dgTriplex *const points, dgTriplex *const normals, dgFloat32 *const penetration, dgInt32 maxSize, dgInt32 threadIndex) (defined in dgWorld) | dgWorld | |
ConvexCast(dgCollision *const shape, const dgMatrix &p0, const dgVector &p1, dgFloat32 &timetoImpact, OnRayPrecastAction prefilter, void *const userData, dgConvexCastReturnInfo *const info, dgInt32 maxContacts, dgInt32 threadIndex) (defined in dgBroadPhaseCollision) | dgBroadPhaseCollision | |
CreateBallConstraint(const dgVector &pivot, dgBody *const body0, dgBody *refBody=NULL) (defined in dgWorld) | dgWorld | |
CreateBody(dgCollision *const collision, const dgMatrix &matrix) (defined in dgWorld) | dgWorld | |
CreateBodyGroupID() (defined in dgWorld) | dgWorld | |
CreateBox(dgFloat32 dx, dgFloat32 dy, dgFloat32 dz, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateBVH() (defined in dgWorld) | dgWorld | |
CreateBVHFieldCollision(dgInt32 width, dgInt32 height, dgInt32 contructionMode, const dgUnsigned16 *const elevationMap, const dgInt8 *const atributeMap, dgFloat32 horizontalScale, dgFloat32 vertcalScale) (defined in dgWorld) | dgWorld | |
CreateCapsule(dgFloat32 radius, dgFloat32 height, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateChamferCylinder(dgFloat32 radius, dgFloat32 height, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateCollisionCompound(dgInt32 count, dgCollision *const array[]) (defined in dgWorld) | dgWorld | |
CreateCollisionCompoundBreakable(dgInt32 count, dgMeshEffect *const solidArray[], const dgInt32 *const idArray, const dgFloat32 *const densities, const dgInt32 *const internalFaceMaterial, dgInt32 debriID, dgFloat32 gap) (defined in dgWorld) | dgWorld | |
CreateCone(dgFloat32 radius, dgFloat32 height, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateConvexHull(dgInt32 count, const dgFloat32 *vertexArray, dgInt32 strideInBytes, dgFloat32 tolerance, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateConvexModifier(dgCollision *convexCollision) (defined in dgWorld) | dgWorld | |
CreateCorkscrewConstraint(const dgVector &pivot, const dgVector &pin, dgBody *const body0, dgBody *refBody=NULL) (defined in dgWorld) | dgWorld | |
CreateCylinder(dgFloat32 radius, dgFloat32 height, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateEllipse(dgFloat32 rx, dgFloat32 ry, dgFloat32 rz, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateFromSerialization(dgDeserialize deserialization, void *const userData) (defined in dgWorld) | dgWorld | |
CreateHingeConstraint(const dgVector &pivot, const dgVector &pin, dgBody *const body0, dgBody *refBody=NULL) (defined in dgWorld) | dgWorld | |
CreateNull() (defined in dgWorld) | dgWorld | |
CreateScene() (defined in dgWorld) | dgWorld | |
CreateSlidingConstraint(const dgVector &pivot, const dgVector &pin, dgBody *const body0, dgBody *refBody=NULL) (defined in dgWorld) | dgWorld | |
CreateSphere(dgFloat32 radiusdg, dgInt32 shapeID, const dgMatrix &offsetMatrix=dgGetIdentityMatrix()) (defined in dgWorld) | dgWorld | |
CreateStaticUserMesh(const dgVector &boxP0, const dgVector &boxP1, const dgUserMeshCreation &data) (defined in dgWorld) | dgWorld | |
CreateUniversalConstraint(const dgVector &pivot, const dgVector &pin0, const dgVector &pin1, dgBody *const body0, dgBody *body1=NULL) (defined in dgWorld) | dgWorld | |
CreateUpVectorConstraint(const dgVector &pin, dgBody *body) (defined in dgWorld) | dgWorld | |
DestroyAllBodies() (defined in dgWorld) | dgWorld | |
DestroyBody(dgBody *const body) (defined in dgWorld) | dgWorld | |
DestroyConstraint(dgConstraint *constraint) (defined in dgWorld) | dgWorld | |
dgActiveContacts(dgMemoryAllocator *const allocator) (defined in dgActiveContacts) | dgActiveContacts | inline |
dgBodyCollisionList(dgMemoryAllocator *const allocator) (defined in dgBodyCollisionList) | dgBodyCollisionList | inline |
dgBodyMasterList(dgMemoryAllocator *const allocator) (defined in dgBodyMasterList) | dgBodyMasterList | |
dgBodyMaterialList(dgMemoryAllocator *const allocator) (defined in dgBodyMaterialList) | dgBodyMaterialList | inline |
dgCollidingPairCollector() (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
dgGetIndirectLock(dgInt32 *lockVar) (defined in dgWorld) | dgWorld | inline |
dgGetUserLock() const (defined in dgWorld) | dgWorld | inline |
dgList(dgMemoryAllocator *const allocator) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
dgList(dgMemoryAllocator *const allocator) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
dgReleasedUserLock() const (defined in dgWorld) | dgWorld | inline |
dgReleaseIndirectLock(dgInt32 *lockVar) (defined in dgWorld) | dgWorld | inline |
dgTree(dgMemoryAllocator *const allocator) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
dgTree(dgMemoryAllocator *const allocator) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
dgWorld(dgMemoryAllocator *const allocator) (defined in dgWorld) | dgWorld | |
EnableThreadOnSingleIsland(dgInt32 mode) (defined in dgWorld) | dgWorld | |
Find(const dgBodyMasterListRow &element) const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Find(dgUnsigned32 key) const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Find(dgUnsigned32 key) const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Find(const dgContact * &element) const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
FindConstraintLink(const dgBody *const body0, const dgBody *const body1) const (defined in dgBodyMasterList) | dgBodyMasterList | |
FindConstraintLinkNext(const dgBodyMasterListRow::dgListNode *const me, const dgBody *const body) const (defined in dgBodyMasterList) | dgBodyMasterList | |
FindGreater(dgUnsigned32 key) const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
FindGreater(dgUnsigned32 key) const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
FindGreaterEqual(dgUnsigned32 key) const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
FindGreaterEqual(dgUnsigned32 key) const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
FindLessEqual(dgUnsigned32 key) const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
FindLessEqual(dgUnsigned32 key) const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
FlushCache() (defined in dgWorld) | dgWorld | |
FlushChache(dgThreadPairCache *const chache) (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
ForEachBodyInAABB(const dgVector &q0, const dgVector &q1, OnBodiesInAABB callback, void *const userData) const (defined in dgBroadPhaseCollision) | dgBroadPhaseCollision | |
GetAllocator() const (defined in dgWorld) | dgWorld | inline |
GetBodiesCount() const (defined in dgWorld) | dgWorld | |
GetBoxID() const (defined in dgWorld) | dgWorld | |
GetCapsuleID() const (defined in dgWorld) | dgWorld | |
GetChamferCylinderID() const (defined in dgWorld) | dgWorld | |
GetCompoundCollisionID() const (defined in dgWorld) | dgWorld | |
GetConeID() const (defined in dgWorld) | dgWorld | |
GetConstraintsCount() const (defined in dgWorld) | dgWorld | |
GetConvexHullID() const (defined in dgWorld) | dgWorld | |
GetConvexHullModifierID() const (defined in dgWorld) | dgWorld | |
GetConvexID() const (defined in dgWorld) | dgWorld | |
GetCount() const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
GetCount() const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
GetCount() const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
GetCount() const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
GetCylinderID() const (defined in dgWorld) | dgWorld | |
GetDefualtBodyGroupID() const (defined in dgWorld) | dgWorld | |
GetEllipseID() const (defined in dgWorld) | dgWorld | |
GetFirst() const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
GetFirst() const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
GetFirstMaterial() const (defined in dgWorld) | dgWorld | |
GetHardwareMode(char *description) const (defined in dgWorld) | dgWorld | |
GetIslandBody(const void *const island, dgInt32 index) const (defined in dgWorld) | dgWorld | |
GetLast() const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
GetLast() const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
GetMaterial(dgUnsigned32 bodyGroupId0, dgUnsigned32 bodyGroupId1) const (defined in dgWorld) | dgWorld | |
GetMaxThreadsCount() const (defined in dgWorld) | dgWorld | |
GetNextMaterial(dgContactMaterial *material) const (defined in dgWorld) | dgWorld | |
GetNodeFromInfo(dgBodyMasterListRow &m_info) const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
GetNodeFromInfo(dgContactMaterial &info) const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
GetNodeFromInfo(dgCollision * &info) const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
GetNodeFromInfo(dgContact * &m_info) const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
GetPerfomanceTicks(dgUnsigned32 entry) const (defined in dgWorld) | dgWorld | |
GetPerformaceFuntion() const (defined in dgWorld) | dgWorld | |
GetPolygonSoupID() const (defined in dgWorld) | dgWorld | |
GetRoot() const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
GetRoot() const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
GetSceneID() const (defined in dgWorld) | dgWorld | |
GetSentinelBody() const (defined in dgWorld) | dgWorld | |
GetSphereID() const (defined in dgWorld) | dgWorld | |
GetThreadOnSingleIsland() const (defined in dgWorld) | dgWorld | |
GetThreadPerfomanceTicks(dgUnsigned32 threadIndex) const (defined in dgWorld) | dgWorld | |
GetThreadsCount() const (defined in dgWorld) | dgWorld | |
GetUserData() const (defined in dgWorld) | dgWorld | |
GetWorldSize(dgVector &p0, dgVector &p1) const (defined in dgBroadPhaseCollision) | dgBroadPhaseCollision | |
Init() (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
Insert(const dgContactMaterial &element, dgUnsigned32 key, bool &elementWasInTree) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Insert(const dgContactMaterial &element, dgUnsigned32 key) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Insert(dgTreeNode *const node, dgUnsigned32 key) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Insert(const dgCollision * &element, dgUnsigned32 key, bool &elementWasInTree) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Insert(const dgCollision * &element, dgUnsigned32 key) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Insert(dgTreeNode *const node, dgUnsigned32 key) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
InsertAfter(dgListNode *const root, dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
InsertAfter(dgListNode *const root, dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
InsertBefore(dgListNode *const root, dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
InsertBefore(dgListNode *const root, dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
m_chacheBuffers (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
m_constraintCount (defined in dgBodyMasterList) | dgBodyMasterList | |
m_count (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
m_maxSize (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
m_pairs (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
m_sentinel (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
Maximum() const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Maximum() const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Merge(dgList< dgBodyMasterListRow > &list) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Merge(dgList< dgContact * > &list) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Minimum() const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Minimum() const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
operator delete(void *const ptr, dgMemoryAllocator *const allocator) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator delete(void *const ptr) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator delete(void *const ptr, dgMemoryAllocator *const allocator) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator delete(void *const ptr) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator delete(void *const ptr, dgMemoryAllocator *const allocator) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator delete(void *const ptr) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator delete(void *const ptr, dgMemoryAllocator *const allocator) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator delete(void *const ptr) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator delete[](void *const ptr, dgMemoryAllocator *const allocator) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator delete[](void *const ptr) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator delete[](void *const ptr, dgMemoryAllocator *const allocator) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator delete[](void *const ptr) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator delete[](void *const ptr, dgMemoryAllocator *const allocator) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator delete[](void *const ptr) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator delete[](void *const ptr, dgMemoryAllocator *const allocator) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator delete[](void *const ptr) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator dgInt32() const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
operator dgInt32() const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
operator dgInt32() const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
operator dgInt32() const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
operator new(size_t size, dgMemoryAllocator *const allocator) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator new(size_t size) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator new(size_t size, dgMemoryAllocator *const allocator) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator new(size_t size) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator new(size_t size, dgMemoryAllocator *const allocator) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator new(size_t size) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator new(size_t size, dgMemoryAllocator *const allocator) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator new(size_t size) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator new[](size_t size, dgMemoryAllocator *const allocator) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator new[](size_t size) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | inline |
operator new[](size_t size, dgMemoryAllocator *const allocator) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator new[](size_t size) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | inline |
operator new[](size_t size, dgMemoryAllocator *const allocator) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator new[](size_t size) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | inline |
operator new[](size_t size, dgMemoryAllocator *const allocator) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
operator new[](size_t size) (defined in dgList< dgContact *>) | dgList< dgContact *> | inline |
RayCast(const dgVector &p0, const dgVector &p1, OnRayCastAction filter, OnRayPrecastAction prefilter, void *const userData) (defined in dgBroadPhaseCollision) | dgBroadPhaseCollision | |
ReleaseCollision(dgCollision *const collision) (defined in dgWorld) | dgWorld | |
Remove(dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Remove(const dgBodyMasterListRow &element) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Remove(dgUnsigned32 key) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Remove(dgTreeNode *const node) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Remove(dgUnsigned32 key) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Remove(dgTreeNode *const node) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Remove(dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Remove(const dgContact * &element) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
RemoveAll() (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
RemoveAll() (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
RemoveAll() (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
RemoveAll() (defined in dgList< dgContact *>) | dgList< dgContact *> | |
RemoveAllGroupID() (defined in dgWorld) | dgWorld | |
RemoveBody(dgBody *const body) (defined in dgBodyMasterList) | dgBodyMasterList | |
RemoveConstraint(dgConstraint *const constraint) (defined in dgBodyMasterList) | dgBodyMasterList | |
RemoveFromCache(dgCollision *const collision) (defined in dgWorld) | dgWorld | |
Replace(dgContactMaterial &element, dgUnsigned32 key) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Replace(dgCollision * &element, dgUnsigned32 key) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
ReplaceKey(dgUnsigned32 oldKey, dgUnsigned32 newKey) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
ReplaceKey(dgTreeNode *const node, dgUnsigned32 key) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
ReplaceKey(dgUnsigned32 oldKey, dgUnsigned32 newKey) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
ReplaceKey(dgTreeNode *const node, dgUnsigned32 key) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
RotateToBegin(dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
RotateToBegin(dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
RotateToEnd(dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
RotateToEnd(dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
SanityCheck() const (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
SanityCheck() const (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
SanityCheck() const (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
SanityCheck() const (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Serialize(const dgCollision *shape, dgSerialize deserialization, void *const userData) const (defined in dgWorld) | dgWorld | |
SetAllocator(dgMemoryAllocator *const allocator) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
SetAllocator(dgMemoryAllocator *const allocator) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
SetAllocator(dgMemoryAllocator *const allocator) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
SetAllocator(dgMemoryAllocator *const allocator) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
SetBodyDestructionByExeciveForce(OnBodyDestructionByExeciveForce callback) (defined in dgWorld) | dgWorld | |
SetCaches(dgThreadPairCache *const chaches) (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
SetDestroyCollisionCallback(OnDestroyCollision shape) (defined in dgWorld) | dgWorld | |
SetFrictionMode(dgInt32 mode) (defined in dgWorld) | dgWorld | |
SetFrictionThreshold(dgFloat32 acceletion) (defined in dgWorld) | dgWorld | |
SetHardwareMode(dgInt32 mode) (defined in dgWorld) | dgWorld | |
SetIslandUpdateCallback(OnIslandUpdate callback) (defined in dgWorld) | dgWorld | |
SetLeavingWorldCallback(OnLeavingWorldAction callback) (defined in dgWorld) | dgWorld | |
SetPerfomanceCounter(OnGetPerformanceCountCallback callback) (defined in dgWorld) | dgWorld | |
SetSolverMode(dgInt32 mode) (defined in dgWorld) | dgWorld | |
SetThreadsCount(dgInt32 count) (defined in dgWorld) | dgWorld | |
SetUserData(void *const userData) (defined in dgWorld) | dgWorld | |
SetWorldSize(const dgVector &min, const dgVector &max) (defined in dgBroadPhaseCollision) | dgBroadPhaseCollision | |
SortMasterList() (defined in dgBodyMasterList) | dgBodyMasterList | |
SwapInfo(dgTree &tree) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
SwapInfo(dgTree &tree) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Unlink(dgListNode *const node) (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | |
Unlink(dgTreeNode *const node) (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | |
Unlink(dgTreeNode *const node) (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | |
Unlink(dgListNode *const node) (defined in dgList< dgContact *>) | dgList< dgContact *> | |
Update(dgFloat32 timestep) (defined in dgWorld) | dgWorld | |
UpdateCollision() (defined in dgWorld) | dgWorld | |
~dgBodyMasterList() (defined in dgBodyMasterList) | dgBodyMasterList | |
~dgCollidingPairCollector() (defined in dgCollidingPairCollector) | dgCollidingPairCollector | |
~dgList() (defined in dgList< dgBodyMasterListRow >) | dgList< dgBodyMasterListRow > | virtual |
~dgList() (defined in dgList< dgContact *>) | dgList< dgContact *> | virtual |
~dgTree() (defined in dgTree< dgContactMaterial, dgUnsigned32 >) | dgTree< dgContactMaterial, dgUnsigned32 > | virtual |
~dgTree() (defined in dgTree< dgCollision *, dgUnsigned32 >) | dgTree< dgCollision *, dgUnsigned32 > | virtual |
~dgWorld() (defined in dgWorld) | dgWorld |