22#ifndef NANCY_DETECTION_H
23#define NANCY_DETECTION_H
25#include "engines/advancedDetector.h"
41 kGameTypeNancy10 = 11,
42 kGameTypeNancy11 = 12,
43 kGameTypeNancy12 = 13,
44 kGameTypeNancy13 = 14,
45 kGameTypeNancy14 = 15,
46 kGameTypeNancy15 = 16,
47 kGameTypeNancy16 = 17,
48 kGameTypeNancy17 = 18,
49 kGameTypeNancy18 = 19,
50 kGameTypeNancy19 = 20,
51 kGameTypeNancy20 = 21,
52 kGameTypeNancy21 = 22,
53 kGameTypeNancy22 = 23,
54 kGameTypeNancy1New = 24,
55 kGameTypeNancy23 = 25,
56 kGameTypeNancy24 = 26,
57 kGameTypeNancy25 = 27,
58 kGameTypeNancy26 = 28,
59 kGameTypeNancy27 = 29,
60 kGameTypeNancy28 = 30,
61 kGameTypeNancy29 = 31,
62 kGameTypeNancy30 = 32,
63 kGameTypeNancy31 = 33,
64 kGameTypeNancy32 = 34,
70 AD_GAME_DESCRIPTION_HELPERS(desc);
76enum NancyDebugChannels {
86#define GAMEOPTION_PLAYER_SPEECH GUIO_GAMEOPTIONS1
87#define GAMEOPTION_CHARACTER_SPEECH GUIO_GAMEOPTIONS2
88#define GAMEOPTION_AUTO_MOVE GUIO_GAMEOPTIONS3
91#define GAMEOPTION_FIX_SOFTLOCKS GUIO_GAMEOPTIONS4
92#define GAMEOPTION_FIX_ANNOYANCES GUIO_GAMEOPTIONS5
95#define GAMEOPTION_NANCY2_TIMER GUIO_GAMEOPTIONS6
97#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS7
Definition: actionmanager.h:32
Definition: advancedDetector.h:164
Definition: detection.h:69