ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef NANCY_DETECTION_H
23#define NANCY_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace Nancy {
28
29enum GameType {
30 kGameTypeNone = 0,
31 kGameTypeVampire = 1, // The Vampire Diaries - 1996-11-01
32 kGameTypeNancy1 = 2, // Secrets Can Kill - 1998-11-05
33 kGameTypeNancy2 = 3, // Stay Tuned for Danger - 1999-11-13
34 kGameTypeNancy3 = 4, // Message in a Haunted Mansion - 2000-11-24
35 kGameTypeNancy4 = 5, // Treasure in the Royal Tower - 2001-08-01
36 kGameTypeNancy5 = 6, // The Final Scene - 2001-11-01
37 kGameTypeNancy6 = 7, // Secret of the Scarlet Hand - 2002-08-12
38 kGameTypeNancy7 = 8, // Ghost Dogs of Moon Lake - 2002-11-01
39 kGameTypeNancy8 = 9, // The Haunted Carousel - 2003-08-22
40 kGameTypeNancy9 = 10, // Danger on Deception Island - 2003-10-03
41 kGameTypeNancy10 = 11, // The Secret of Shadow Ranch - 2004-08-30
42 kGameTypeNancy11 = 12, // Curse of Blackmoor Manor - 2004-10-05
43 kGameTypeNancy12 = 13, // Secret of the Old Clock - 2005-06-12
44 kGameTypeNancy13 = 14, // Last Train to Blue Moon Canyon - 2005-09-15
45 kGameTypeNancy14 = 15, // Danger by Design - 2006-07-24
46 kGameTypeNancy15 = 16, // The Creature of Kapu Cave - 2006-10-01
47 kGameTypeNancy16 = 17, // The White Wolf of Icicle Creek - 2007-06-07
48 kGameTypeNancy17 = 18, // Legend of the Crystal Skull - 2007-10-08
49 kGameTypeNancy18 = 19, // The Phantom of Venice - 2008-07-11
50 kGameTypeNancy19 = 20, // The Haunting of Castle Malloy - 2008-10-16
51 kGameTypeNancy20 = 21, // Ransom of the Seven Ships - 2009-07-14 (discontinued)
52 kGameTypeNancy21 = 22, // Warnings at Waverly Academy - 2009-10-13
53 kGameTypeNancy22 = 23, // Trail of the Twister - 2010-06-29
54 kGameTypeNancy1New = 24,// Secrets Can Kill Remastered - 2010-08-24
55 kGameTypeNancy23 = 25, // Shadow at the Water's Edge - 2010-10-19
56 kGameTypeNancy24 = 26, // The Captive Curse - 2011-06-28
57 kGameTypeNancy25 = 27, // Alibi in Ashes - 2011-10-18
58 kGameTypeNancy26 = 28, // Tomb of the Lost Queen - 2012-05-08
59 kGameTypeNancy27 = 29, // The Deadly Device - 2012-10-23
60 kGameTypeNancy28 = 30, // Ghost of Thornton Hall - 2013-05-14
61 kGameTypeNancy29 = 31, // The Silent Spy - 2013-10-22
62 kGameTypeNancy30 = 32, // The Shattered Medallion - 2014-05-20
63 kGameTypeNancy31 = 33, // Labyrinth of Lies - 2014-10-14
64 kGameTypeNancy32 = 34, // Sea of Darkness - 2015-05-19
65 // Midnight in Salem was made with Unity
66 // Mystery of the Seven Keys was made with Unity
67};
68
70 AD_GAME_DESCRIPTION_HELPERS(desc);
71
73 GameType gameType;
74};
75
76enum NancyDebugChannels {
77 kDebugEngine = 1,
78 kDebugActionRecord,
79 kDebugScene,
80 kDebugSound,
81 kDebugVideo,
82 kDebugHypertext,
83};
84
85// Settings found in the original engine
86#define GAMEOPTION_PLAYER_SPEECH GUIO_GAMEOPTIONS1
87#define GAMEOPTION_CHARACTER_SPEECH GUIO_GAMEOPTIONS2
88#define GAMEOPTION_AUTO_MOVE GUIO_GAMEOPTIONS3
89
90// Patch settings, general
91#define GAMEOPTION_FIX_SOFTLOCKS GUIO_GAMEOPTIONS4
92#define GAMEOPTION_FIX_ANNOYANCES GUIO_GAMEOPTIONS5
93
94// Patch settings, specific to each game
95#define GAMEOPTION_NANCY2_TIMER GUIO_GAMEOPTIONS6
96
97#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS7
98
99} // End of namespace Nancy
100
101#endif // NANCY_DETECTION_H
Definition: actionmanager.h:32
Definition: advancedDetector.h:164
Definition: detection.h:69