25 #include "engines/advancedDetector.h" 26 #include "gui/debugger.h" 28 #include "alg/detection.h" 33 class GameBountyHunter;
34 class GameCrimePatrol;
39 class GameSpacePirates;
54 bool useSingleSpeedVideos()
const {
return _useSingleSpeedVideos; };
60 bool _useSingleSpeedVideos =
false;
EngineFeature
Definition: engine.h:260
Definition: debugger.h:41
bool hasFeature(EngineFeature f) const
Definition: detection.h:39