ScummVM API documentation
room810.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM810_H
23#define M4_RIDDLE_ROOMS_SECTION8_ROOM810_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room810 : public Room {
32public:
33 Room810() : Room() {}
34 ~Room810() override {}
35
36 void preload() override;
37 void init() override;
38 void pre_parser() override;
39 void parser() override;
40 void daemon() override;
41
42private:
43 bool _alreadyPlayedVideo04aFl = false;
44
45 int32 _810BlockSlidesOutSeries = 0;
46 int32 _810FireFlickerSeries = 0;
47 int32 _810LitUrnSeries = 0;
48 int32 _810MercSeries = 0;
49 int32 _ripleyTakesJadeSealFromTombSeries = 0;
50 int32 _ripPos3LookAroundSeries = 0;
51 int32 _ripTrekHandTalkPos3Series = 0;
52
53 machine *_810MercMach = nullptr;
54 machine *_810SealMach = nullptr;
55 machine *_blockSlidesOutMach = nullptr;
56 machine *_ripLooksAroundAndNodsMach = nullptr;
57 machine *_safariShadow3Mach = nullptr;
58};
59
60} // namespace Rooms
61} // namespace Riddle
62} // namespace M4
63
64#endif
Definition: room810.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156