ScummVM API documentation
widget_password.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SHERLOCK_TATTOO_WIDGET_PASSWORD_H
23 #define SHERLOCK_TATTOO_WIDGET_PASSWORD_H
24 
25 #include "common/scummsys.h"
26 #include "sherlock/tattoo/widget_base.h"
27 
28 namespace Sherlock {
29 
30 class SherlockEngine;
31 
32 namespace Tattoo {
33 
34 class WidgetPassword: public WidgetBase {
35 private:
36  Common::Point _cursorPos;
37  Common::String _password;
38  int _index;
39  bool _blinkFlag;
40  int _blinkCounter;
41  byte _cursorColor;
42  bool _insert;
43 
47  void close();
48 public:
50  ~WidgetPassword() override {}
51 
55  void show();
56 
60  void handleEvents() override;
61 };
62 
63 } // End of namespace Tattoo
64 
65 } // End of namespace Sherlock
66 
67 #endif
Definition: str.h:59
Definition: animation.h:29
Definition: widget_password.h:34
Definition: sherlock.h:76
Definition: rect.h:45
Definition: widget_base.h:37