ScummVM API documentation
cSaveHandler Member List

This is the complete list of members for cSaveHandler, including all inherited members.

AutoLoad(const tWString &asDir) (defined in cSaveHandler)cSaveHandler
AutoSave(const tWString &asDir, int alMaxSaves) (defined in cSaveHandler)cSaveHandler
ClearSavedMaps() (defined in cSaveHandler)cSaveHandler
cSaveHandler(cInit *apInit) (defined in cSaveHandler)cSaveHandler
DeleteOldestIfMax(const tWString &asDir, const tWString &asMask, int alMaxFiles) (defined in cSaveHandler)cSaveHandler
GetLatest(const tWString &asMask) (defined in cSaveHandler)cSaveHandler
GetName() (defined in hpl::iUpdateable)hpl::iUpdateableinline
GetSaveDir() (defined in cSaveHandler)cSaveHandlerinline
iUpdateable(const tString &asName) (defined in hpl::iUpdateable)hpl::iUpdateableinline
LoadData(const tString &asName) (defined in cSaveHandler)cSaveHandler
LoadGameFromFile(const tWString &asFile, bool drawLoadingScreen=true) (defined in cSaveHandler)cSaveHandler
OnDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnExit() (defined in cSaveHandler)cSaveHandlervirtual
OnPostBufferSwap() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostGUIDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostSceneDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnStart() (defined in cSaveHandler)cSaveHandlervirtual
OnWorldLoad() (defined in cSaveHandler)cSaveHandler
parseDate(const Common::String &saveFile) (defined in cSaveHandler)cSaveHandlerstatic
Reset() (defined in cSaveHandler)cSaveHandlervirtual
SaveData(const tString &asName) (defined in cSaveHandler)cSaveHandler
SaveGameToFile(const tWString &asFile) (defined in cSaveHandler)cSaveHandler
Update(float afTimeStep) (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
~cSaveHandler() (defined in cSaveHandler)cSaveHandler
~iUpdateable() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual