_capacity | Common::Array< SpriteAsset *> | protected |
_size | Common::Array< SpriteAsset *> | protected |
_storage | Common::Array< SpriteAsset *> | protected |
_uiSprites (defined in MADS::SpriteSets) | MADS::SpriteSets | |
add(SpriteAsset *asset, int idx=0) | MADS::SpriteSets | |
addSprites(const Common::Path &resName, int flags=0) | MADS::SpriteSets | |
allocCapacity(size_type capacity) | Common::Array< SpriteAsset *> | inlineprotected |
Array() (defined in Common::Array< SpriteAsset *>) | Common::Array< SpriteAsset *> | inline |
Array(size_type count) | Common::Array< SpriteAsset *> | inlineexplicit |
Array(size_type count, const SpriteAsset * &value) | Common::Array< SpriteAsset *> | inline |
Array(const Array< SpriteAsset * > &array) | Common::Array< SpriteAsset *> | inline |
Array(Array< SpriteAsset * > &&old) | Common::Array< SpriteAsset *> | inline |
Array(std::initializer_list< SpriteAsset * > list) | Common::Array< SpriteAsset *> | inline |
Array(const T2 *array, size_type n) | Common::Array< SpriteAsset *> | inline |
assign(const_iterator first, const_iterator last) | Common::Array< SpriteAsset *> | inline |
back() | Common::Array< SpriteAsset *> | inline |
back() const | Common::Array< SpriteAsset *> | inline |
begin() | Common::Array< SpriteAsset *> | inline |
begin() const | Common::Array< SpriteAsset *> | inline |
clear() | MADS::SpriteSets | |
const_iterator typedef | Common::Array< SpriteAsset *> | |
data() const | Common::Array< SpriteAsset *> | inline |
data() | Common::Array< SpriteAsset *> | inline |
emplace(const_iterator pos, TArgs &&... args) | Common::Array< SpriteAsset *> | inline |
emplace_back(TArgs &&...args) | Common::Array< SpriteAsset *> | inline |
empty() const | Common::Array< SpriteAsset *> | inline |
end() | Common::Array< SpriteAsset *> | inline |
end() const | Common::Array< SpriteAsset *> | inline |
erase(iterator pos) | Common::Array< SpriteAsset *> | inline |
erase(iterator first, iterator last) | Common::Array< SpriteAsset *> | inline |
freeStorage(SpriteAsset * *storage, const size_type elements) | Common::Array< SpriteAsset *> | inlineprotected |
front() | Common::Array< SpriteAsset *> | inline |
front() const | Common::Array< SpriteAsset *> | inline |
insert(iterator pos, const SpriteAsset * &element) | Common::Array< SpriteAsset *> | inline |
insert_at(size_type idx, const SpriteAsset * &element) | Common::Array< SpriteAsset *> | inline |
insert_at(size_type idx, const Array< SpriteAsset * > &array) | Common::Array< SpriteAsset *> | inline |
insert_aux(iterator pos, const_iterator first, const_iterator last) | Common::Array< SpriteAsset *> | inlineprotected |
iterator typedef | Common::Array< SpriteAsset *> | |
operator!=(const Array< SpriteAsset * > &other) const | Common::Array< SpriteAsset *> | inline |
operator=(const Array< SpriteAsset * > &array) | Common::Array< SpriteAsset *> | inline |
operator=(Array< SpriteAsset * > &&old) | Common::Array< SpriteAsset *> | inline |
operator==(const Array< SpriteAsset * > &other) const | Common::Array< SpriteAsset *> | inline |
operator[](int idx) (defined in MADS::SpriteSets) | MADS::SpriteSets | |
Array< SpriteAsset *>::operator[](size_type idx) | Common::Array< SpriteAsset *> | inline |
Array< SpriteAsset *>::operator[](size_type idx) const | Common::Array< SpriteAsset *> | inline |
pop_back() | Common::Array< SpriteAsset *> | inline |
push_back(const SpriteAsset * &element) | Common::Array< SpriteAsset *> | inline |
push_back(SpriteAsset * &&element) | Common::Array< SpriteAsset *> | inline |
push_back(const Array< SpriteAsset * > &array) | Common::Array< SpriteAsset *> | inline |
remove(int idx) | MADS::SpriteSets | |
remove_at(size_type idx) | Common::Array< SpriteAsset *> | inline |
reserve(size_type newCapacity) | Common::Array< SpriteAsset *> | inline |
resize(size_type newSize) | Common::Array< SpriteAsset *> | inline |
resize(size_type newSize, const SpriteAsset * value) | Common::Array< SpriteAsset *> | inline |
roundUpCapacity(size_type capacity) | Common::Array< SpriteAsset *> | inlineprotectedstatic |
size() const | Common::Array< SpriteAsset *> | inline |
size_type typedef | Common::Array< SpriteAsset *> | |
SpriteSets(MADSEngine *vm) | MADS::SpriteSets | inline |
swap(Array &arr) (defined in Common::Array< SpriteAsset *>) | Common::Array< SpriteAsset *> | inline |
value_type typedef | Common::Array< SpriteAsset *> | |
~Array() (defined in Common::Array< SpriteAsset *>) | Common::Array< SpriteAsset *> | inline |
~SpriteSets() | MADS::SpriteSets | |