|
| | SpriteSets (MADSEngine *vm) |
| |
| | ~SpriteSets () |
| |
| void | clear () |
| |
| int | add (SpriteAsset *asset, int idx=0) |
| |
| int | addSprites (const Common::Path &resName, int flags=0) |
| |
| void | remove (int idx) |
| |
|
SpriteAsset *& | operator[] (int idx) |
| |
| | Array (size_type count) |
| |
| | Array (size_type count, const SpriteAsset * &value) |
| |
| | Array (const Array< SpriteAsset * > &array) |
| |
| | Array (Array< SpriteAsset * > &&old) |
| |
| | Array (std::initializer_list< SpriteAsset * > list) |
| |
| | Array (const T2 *array, size_type n) |
| |
| void | emplace (const_iterator pos, TArgs &&... args) |
| |
| void | emplace_back (TArgs &&...args) |
| |
| void | push_back (const SpriteAsset * &element) |
| |
| void | push_back (SpriteAsset * &&element) |
| |
| void | push_back (const Array< SpriteAsset * > &array) |
| |
| void | pop_back () |
| |
| const SpriteAsset * * | data () const |
| |
| SpriteAsset * * | data () |
| |
| SpriteAsset * & | front () |
| |
| const SpriteAsset * & | front () const |
| |
| SpriteAsset * & | back () |
| |
| const SpriteAsset * & | back () const |
| |
| void | insert_at (size_type idx, const SpriteAsset * &element) |
| |
| void | insert_at (size_type idx, const Array< SpriteAsset * > &array) |
| |
| void | insert (iterator pos, const SpriteAsset * &element) |
| |
| SpriteAsset * | remove_at (size_type idx) |
| |
| SpriteAsset * & | operator[] (size_type idx) |
| |
| const SpriteAsset * & | operator[] (size_type idx) const |
| |
| Array< SpriteAsset * > & | operator= (const Array< SpriteAsset * > &array) |
| |
| Array & | operator= (Array< SpriteAsset * > &&old) |
| |
| size_type | size () const |
| |
| void | clear () |
| |
| iterator | erase (iterator pos) |
| |
| iterator | erase (iterator first, iterator last) |
| |
| bool | empty () const |
| |
| bool | operator== (const Array< SpriteAsset * > &other) const |
| |
| bool | operator!= (const Array< SpriteAsset * > &other) const |
| |
| iterator | begin () |
| |
| const_iterator | begin () const |
| |
| iterator | end () |
| |
| const_iterator | end () const |
| |
| void | reserve (size_type newCapacity) |
| |
| void | resize (size_type newSize) |
| |
| void | resize (size_type newSize, const SpriteAsset * value) |
| |
| void | assign (const_iterator first, const_iterator last) |
| |
|
void | swap (Array &arr) |
| |