ScummVM API documentation
2d_stuff.h
1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21 
22 #ifndef WATCHMAKER_2D_STUFF_H
23 #define WATCHMAKER_2D_STUFF_H
24 
25 #include "watchmaker/sysdef.h"
26 #include "watchmaker/t3d.h"
27 #include "watchmaker/types.h"
28 #include "watchmaker/struct.h"
29 
30 namespace Watchmaker {
31 
32 class Renderer;
33 
34 class TwoDeeStuff {
35  SDDBitmap DDBitmapsList[MAX_DD_BITMAPS];
36  SDDText DDTextsList[MAX_DD_TEXTS];
37  SDDText RendText[MAX_REND_TEXTS];
38 
39  Renderer *_renderer;
40 public:
41  TwoDeeStuff(Renderer *renderer) : _renderer(renderer) {}
42  void writeBitmapListTo(SDDBitmap* target);
43  void garbageCollectPreRenderedText();
44 
45  void clearBitmapList();
46  void clearTextList();
47 
48  int32 findFreeBitmap();
49 
50  void displayDDBitmap(int32 tnum, int32 px, int32 py, int32 ox, int32 oy, int32 dx, int32 dy);
51  void displayDDBitmap_NoFit(int32 tnum, int32 px, int32 py, int32 ox, int32 oy, int32 dx, int32 dy);
52  void displayDDText(char *text, FontKind font, FontColor color, int32 px, int32 py, int32 ox, int32 oy, int32 dx, int32 dy);
53 private:
54  int32 rendDDText(char *text, FontKind font, FontColor color);
55 };
56 
57 } // End of namespace Watchmaker
58 
59 #endif // SCUMMVM_2D_STUFF_H
Definition: 2d_stuff.h:30
Definition: struct.h:442
Definition: 2d_stuff.h:34
Definition: renderer.h:45
Definition: struct.h:461