ScummVM API documentation
Grim::Head Member List

This is the complete list of members for Grim::Head, including all inherited members.

getJoint1() const (defined in Grim::Head)Grim::Headinline
getJoint2() const (defined in Grim::Head)Grim::Headinline
getJoint3() const (defined in Grim::Head)Grim::Headinline
Head() (defined in Grim::Head)Grim::Head
loadJoints(ModelNode *nodes) (defined in Grim::Head)Grim::Headvirtual
lookAt(bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix) (defined in Grim::Head)Grim::Headvirtual
restoreState(SaveGame *state) (defined in Grim::Head)Grim::Headvirtual
saveState(SaveGame *state) const (defined in Grim::Head)Grim::Headvirtual
setJoints(int joint1, int joint2, int joint3) (defined in Grim::Head)Grim::Head
setMaxAngles(float maxPitch, float maxYaw, float maxRoll) (defined in Grim::Head)Grim::Head
~BaseHead() (defined in Grim::BaseHead)Grim::BaseHeadinlinevirtual