ScummVM API documentation
Grim::Head Class Reference
Inheritance diagram for Grim::Head:
Grim::BaseHead

Classes

class  Joint
 

Public Member Functions

void setJoints (int joint1, int joint2, int joint3)
 
void loadJoints (ModelNode *nodes)
 
void setMaxAngles (float maxPitch, float maxYaw, float maxRoll)
 
void lookAt (bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix)
 
void saveState (SaveGame *state) const
 
void restoreState (SaveGame *state)
 
int getJoint1 () const
 
int getJoint2 () const
 
int getJoint3 () const
 

The documentation for this class was generated from the following file: