ScummVM API documentation
TwinE::Grid Member List

This is the complete list of members for TwinE::Grid, including all inherited members.

_cellingGridIdxTwinE::Grid
_newCameraTwinE::Grid
_useCellingGridTwinE::Grid
_worldCubeTwinE::Grid
centerOnActor(const ActorStruct *actor) (defined in TwinE::Grid)TwinE::Grid
centerScreenOnActor()TwinE::Grid
copyMapToCube()TwinE::Grid
drawBrick(int32 index, int32 posX, int32 posY)TwinE::Grid
drawBrickSprite(int32 posX, int32 posY, const uint8 *spritePtr, bool isSprite)TwinE::Grid
drawOverBrick(int32 x, int32 y, int32 z)TwinE::Grid
drawOverBrick3(int32 x, int32 y, int32 z)TwinE::Grid
drawSprite(int32 index, int32 posX, int32 posY, const uint8 *spritePtr)TwinE::Grid
drawSprite(int32 posX, int32 posY, const SpriteData &ptr, int spriteIndex=0) (defined in TwinE::Grid)TwinE::Grid
getAdrBlock(int32 blockIdx, int32 tmpBrickIdx) const (defined in TwinE::Grid)TwinE::Grid
getBlockBufferGround(const IVec3 &pos, int32 &ground)TwinE::Grid
getBlockLibrary(int32 blockIdx) constTwinE::Grid
getSpriteSize(int32 offset, int32 *width, int32 *height, const uint8 *spritePtr)TwinE::Grid
Grid(TwinEEngine *engine) (defined in TwinE::Grid)TwinE::Grid
init(int32 w, int32 h) (defined in TwinE::Grid)TwinE::Grid
initCellingGrid(int32 index)TwinE::Grid
initGrid(int32 index)TwinE::Grid
redrawGrid()TwinE::Grid
worldCodeBrick(int32 x, int32 y, int32 z) (defined in TwinE::Grid)TwinE::Grid
worldColBrick(int32 x, int32 y, int32 z) (defined in TwinE::Grid)TwinE::Grid
worldColBrick(const IVec3 &pos) (defined in TwinE::Grid)TwinE::Gridinline
worldColBrickFull(int32 x, int32 y, int32 z, int32 y2, int32 actorIdx) (defined in TwinE::Grid)TwinE::Grid
worldColBrickFull(const IVec3 &pos, int32 y2, int32 actorIdx) (defined in TwinE::Grid)TwinE::Gridinline
~Grid() (defined in TwinE::Grid)TwinE::Grid