Public Member Functions | |
| Grid (TwinEEngine *engine) | |
| void | init (int32 w, int32 h) |
| const uint8 * | getBlockBufferGround (const IVec3 &pos, int32 &ground) |
| void | drawOverBrick (int32 x, int32 y, int32 z) |
| void | drawOverBrick3 (int32 x, int32 y, int32 z) |
| void | getSpriteSize (int32 offset, int32 *width, int32 *height, const uint8 *spritePtr) |
| void | centerScreenOnActor () |
| void | centerOnActor (const ActorStruct *actor) |
| bool | drawGraph (int32 index, int32 posX, int32 posY) |
| bool | drawGraph (int32 index, int32 posX, int32 posY, const uint8 *spritePtr) |
| bool | drawSprite (int32 posX, int32 posY, const SpriteData &ptr, int spriteIndex=0) |
| bool | drawGraph (int32 posX, int32 posY, const uint8 *pGraph, bool isSprite) |
| const BlockData * | getBlockLibrary (int32 blockIdx) const |
| const BlockDataEntry * | getAdrBlock (int32 blockIdx, int32 tmpBrickIdx) const |
| void | copyMapToCube () |
| bool | initGrid (int32 index) |
| bool | initCellingGrid (int32 index) |
| void | redrawGrid () |
| ShapeType | worldColBrick (int32 x, int32 y, int32 z) |
| ShapeType | worldColBrickFull (int32 x, int32 y, int32 z, int32 y2, int32 actorIdx) |
| uint8 | worldCodeBrick (int32 x, int32 y, int32 z) |
| ShapeType | worldColBrick (const IVec3 &pos) |
| ShapeType | worldColBrickFull (const IVec3 &pos, int32 y2, int32 actorIdx) |
Public Attributes | |
| IVec3 | _startCube |
| IVec3 | _worldCube |
| int16 | _zoneGrm = 0 |
| int16 | _indexGrm = 0 |
| const uint8* TwinE::Grid::getBlockBufferGround | ( | const IVec3 & | pos, |
| int32 & | ground | ||
| ) |
search down until either ground is found or lower border of the cube is reached
| void TwinE::Grid::drawOverBrick | ( | int32 | x, |
| int32 | y, | ||
| int32 | z | ||
| ) |
Draw 3D actor over bricks
| x | actor.x coordinate |
| y | actor.y coordinate |
| z | actor.z coordinate |
| void TwinE::Grid::drawOverBrick3 | ( | int32 | x, |
| int32 | y, | ||
| int32 | z | ||
| ) |
Draw sprite actor over bricks
| x | actor.x coordinate |
| y | actor.y coordinate |
| z | actor.z coordinate |
| void TwinE::Grid::getSpriteSize | ( | int32 | offset, |
| int32 * | width, | ||
| int32 * | height, | ||
| const uint8 * | spritePtr | ||
| ) |
Get sprite width and height sizes
| offset | sprite pointer offset |
| width | sprite width size |
| height | sprite height size |
| spritePtr | sprite buffer pointer |
| void TwinE::Grid::centerScreenOnActor | ( | ) |
recenter screen on followed actor automatically
| bool TwinE::Grid::drawGraph | ( | int32 | index, |
| int32 | posX, | ||
| int32 | posY | ||
| ) |
Draw brick sprite in the screen
| index | brick index to draw |
| posX | brick X position to draw |
| posY | brick Y position to draw |
| bool TwinE::Grid::drawGraph | ( | int32 | index, |
| int32 | posX, | ||
| int32 | posY, | ||
| const uint8 * | spritePtr | ||
| ) |
Draw sprite in the screen
| index | sprite index to draw |
| posX | sprite X position to draw |
| posY | sprite Y position to draw |
| spritePtr | sprite buffer pointer to draw |
| bool TwinE::Grid::drawGraph | ( | int32 | posX, |
| int32 | posY, | ||
| const uint8 * | pGraph, | ||
| bool | isSprite | ||
| ) |
Draw sprite or bricks in the screen according with the type
| posX | sprite X position to draw |
| posY | sprite Y position to draw |
| pGraph | sprite buffer pointer to draw |
| isSprite | allows to identify if the sprite to display is brick or a single sprite |
| const BlockData* TwinE::Grid::getBlockLibrary | ( | int32 | blockIdx | ) | const |
Get block library
| blockIdx | block library index |
| void TwinE::Grid::copyMapToCube | ( | ) |
Create grid map from current grid to block library buffer
| bool TwinE::Grid::initGrid | ( | int32 | index | ) |
Initialize grid (background scenearios)
| index | grid index number |
| bool TwinE::Grid::initCellingGrid | ( | int32 | index | ) |
Initialize celling grid (background scenearios)
| index | grid index number |
| void TwinE::Grid::redrawGrid | ( | ) |
Redraw grid background
| IVec3 TwinE::Grid::_startCube |
New grid camera x, y and z coordinates
| IVec3 TwinE::Grid::_worldCube |
Current grid camera x, y and z coordinates
| int16 TwinE::Grid::_zoneGrm = 0 |
Flag to know if the engine is using celling grids
| int16 TwinE::Grid::_indexGrm = 0 |
Current celling grid index