ScummVM API documentation
script_v1.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PHOENIXVR_SCRIPT_V1_H
23#define PHOENIXVR_SCRIPT_V1_H
24
25#include "phoenixvr/script.h"
26
27namespace PhoenixVR {
28class ScriptV1 : public Script {
29public:
30 struct Conditional : public Command {
32 CommandPtr target;
34 };
36
37private:
38 WarpPtr _currentWarp;
39 TestPtr _currentTest;
40 ScopePtr _pluginScope;
41 ConditionalPtr _conditional;
42
43private:
44 void parseLine(const Common::String &line, uint lineno) override;
45};
46} // namespace PhoenixVR
47
48#endif
Definition: str.h:59
Definition: script.h:37
Definition: script_v1.h:28
Out move(In first, In last, Out dst)
Definition: algorithm.h:109
Definition: commands.h:40
Definition: script_v1.h:30