_value (defined in Ultima::Ultima4::WaitableController< int >) | Ultima::Ultima4::WaitableController< int > | protected |
AlphaActionController(char letter, const Common::String &p) (defined in Ultima::Ultima4::AlphaActionController) | Ultima::Ultima4::AlphaActionController | inline |
Controller(int timerInterval=1) (defined in Ultima::Ultima4::Controller) | Ultima::Ultima4::Controller | |
doneWaiting() (defined in Ultima::Ultima4::WaitableController< int >) | Ultima::Ultima4::WaitableController< int > | inlineprotected |
get(char lastValidLetter, const Common::String &prompt, EventHandler *eh=nullptr) (defined in Ultima::Ultima4::AlphaActionController) | Ultima::Ultima4::AlphaActionController | static |
getTimerInterval() (defined in Ultima::Ultima4::Controller) | Ultima::Ultima4::Controller | |
getValue() (defined in Ultima::Ultima4::WaitableController< int >) | Ultima::Ultima4::WaitableController< int > | inlinevirtual |
isCombatController() const (defined in Ultima::Ultima4::Controller) | Ultima::Ultima4::Controller | inlinevirtual |
keybinder(KeybindingAction action) override | Ultima::Ultima4::AlphaActionController | virtual |
keyPressed(int key) override | Ultima::Ultima4::AlphaActionController | virtual |
mousePressed(const Common::Point &mousePos) | Ultima::Ultima4::WaitableController< int > | inlinevirtual |
notifyKeyPressed(int key) | Ultima::Ultima4::Controller | |
notifyMousePress(const Common::Point &mousePos) | Ultima::Ultima4::Controller | |
setActive() | Ultima::Ultima4::Controller | virtual |
shouldQuit() const | Ultima::Ultima4::Controller | |
timerCallback(void *data) | Ultima::Ultima4::Controller | static |
timerFired() | Ultima::Ultima4::Controller | virtual |
WaitableController(int defaultValue) (defined in Ultima::Ultima4::WaitableController< int >) | Ultima::Ultima4::WaitableController< int > | inline |
waitFor() (defined in Ultima::Ultima4::WaitableController< int >) | Ultima::Ultima4::WaitableController< int > | inlinevirtual |
~Controller() (defined in Ultima::Ultima4::Controller) | Ultima::Ultima4::Controller | virtual |